MP3 Search Engine: Find Audio in a Snap

Here’s a handy tool that many of our read­ers will appre­ci­ate. Skreemr allows you to search the web for audio con­tent of your choice. It works like your typ­i­cal search engine. Type “Mozart” and this is what you get. For tips on how to search most effec­tive­ly, click here. If you’re run­ning Fire­fox, you should con­sid­er installing the Fire­fox SkreemR search plu­g­in. Source: Life­hack­er

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Tracking Wikipedia’s Manipulations

wiki2.jpgIn 2006, we learned that staff mem­bers on Capi­tol Hill logged into Wikipedia and gave a par­ti­san air-brush­ing to the biogra­phies of var­i­ous Con­gress­men and Sen­a­tors. Mean­while, in 2005, 15 para­graphs were mys­te­ri­ous­ly delet­ed from a Wikipedia entry on Diebold, the major Amer­i­can vot­ing machine ven­dor that has found itself at the cen­ter of recent elec­tion con­tro­ver­sies. And soon enough, these edits were traced back to a Diebold IP address.

All of this raised the ques­tion: Just how often is Wikipedia the vic­tim of biased edit­ing? And to what extent can cor­po­rate and polit­i­cal entries be trust­ed? Accord­ing to Wired, some of these ques­tions may be soon put to rest. A new web site called Wikipedia Scan­ner pro­vides a “search­able data­base that ties mil­lions of anony­mous Wikipedia edits to orga­ni­za­tions where those edits appar­ent­ly orig­i­nat­ed…” Much more eas­i­ly, users can now get a bead on just how preva­lent these spin jobs are, and, more impor­tant­ly, they can help keep these par­ti­san edits under bet­ter con­trol. Will Wikipedia Scan­ner (and pro­gram like it) help save Web 2.0? Per­haps so.

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How to Make Your Podcasts More Mobile

That sounds like a strange propo­si­tion. Pod­casts are inher­ent­ly mobile, so what can make them more mobile? Appar­ent­ly myPod­der can. It’s a free, cross-plat­form soft­ware pack­age put out by Pod­cast Ready that has two notable advan­tages. Once you reg­is­ter and install their free soft­ware, you’ll no longer need to down­load pod­casts first to your com­put­er and then to your mp3 play­er. Instead, you’ll be able to down­load them direct­ly to your MP3 play­er via the inter­net and cut out the mid­dle step. Beyond that, myPod­der lets you update your mp3 play­er from any­where you can get an inter­net con­nec­tion. Now, you’re no longer forced to update your pod­cast col­lec­tion from one loca­tion (as is the case with iTunes). It’s all free, so give it a good look.

If you have any oth­er good tips for work­ing with pod­casts, please send them our way. Drop them in our com­ments below, or send them ma**@oc******.com”>via email.

If you’re gen­er­al­ly won­der­ing how to work with pod­casts in the first place, please see our Pod­cast Primer.

The Rise of the Cultureboxes, Part III: The iPhone

(Con­tin­ued from Part II)

iphoneThe most recent major for­ay into the world of cul­ture­box­es comes in an entire­ly dif­fer­ent size and mar­ket niche: the Apple iPhone. It may look dif­fer­ent, but it has all the hall­marks of a cul­ture­box. The iPhone wants to deliv­er video, audio and the best of the Web; it hopes to rev­o­lu­tion­ize its mar­ket; it requires month­ly ser­vice fees and a hefty price-tag to use ful­ly.

Just like Microsoft and Tivo, Apple has had some strug­gles in get­ting their new device to live up to its promis­es. The bat­ter­ies on many of the iPhones are not liv­ing up to expec­ta­tions and some stan­dard phone fea­tures seem to be miss­ing. The new phone pur­ports to com­bine the roles of iPod and cell phone more ele­gant­ly than any oth­er device.

Music. Video. Con­nec­tion. The Tivo, Xbox and iPhone all want to sell us cul­tur­al ser­vices through an inte­grat­ed sys­tem of dig­i­tal con­trol. Record or pur­chase con­tent from the autho­rized dig­i­tal store and watch it on the autho­rized device. All three com­pa­nies know that the suc­cess of their prod­uct depends on main­tain­ing a del­i­cate bal­ance between defend­ing the walls of their dig­i­tal king­doms and allow­ing in enough out­side con­tent to remain flex­i­ble in uncer­tain mar­kets. All three box­es can be hacked and manip­u­lat­ed, of course, but their man­u­fac­tur­ers are count­ing on the vast major­i­ty of cus­tomers to play along and pay along.

Just as the box-mak­ers strug­gle to cut deals with con­tent pro­duc­ers to make their dig­i­tal offer­ings appeal­ing to con­sumers, the “tra­di­tion­al” cul­ture indus­tries are des­per­ate­ly strug­gling to embrace new forms. The New York Times reviews videogames as well as plays, and just about every major media insti­tu­tion has launched some kind of blog, web video ser­vice or pod­cast so you can con­nect with the crit­ics on what­ev­er cul­ture­box you pre­fer.

Cul­ture served up on box­es is very dif­fer­ent from pub­lic per­for­mance or ephemer­al newsprint. We can save up hours and hours of it; we can car­ry it around or dupli­cate it. When we build up a library of music and videos, we own cul­tur­al objects in a way that was nev­er real­ly pos­si­ble before, when the best we could do was own per­ish­able phys­i­cal media. We can replay, refor­mat, share and col­late favorites, and we can use our rank­ings and rat­ings to find new works. A lot of the most excit­ing tech­ni­cal advances have had to do with con­nect­ing cul­ture­box­es, but that so far that con­nec­tiv­i­ty most­ly goes to pro­vid­ing bet­ter cul­ture for solo view­ing. The three devices dis­cussed here all hope to change that.

The reign of cul­ture­box­es is in many ways the per­son­al, dig­i­tal ver­sion of some­thing that hap­pened in the late 18th cen­tu­ry: The birth of the mod­ern muse­um. The idea was to gath­er art, knowl­edge and his­to­ry togeth­er and frame them appropriately—saving up cul­ture for you in vast mar­ble box­es. Today’s per­son­al cul­ture­box­es will nev­er replace the­ater or muse­um-going, but they extend the same promise of cul­tur­al lit­er­a­cy (have you fin­ished The Sopra­nos yet?). These days the promise is affil­i­at­ed with brand name dig­i­tal empo­ria.

Like the Xbox, Tivo, and iPhone, many of the first muse­ums want­ed to be every­thing for every­body, offer­ing vis­i­tors his­tor­i­cal relics, bio­log­i­cal spec­i­mens and strange devices in a mish­mash of art, sci­ence and hokum. No won­der the Xbox­es are on the fritz: they’re try­ing to cap­ture all our total­ly con­flict­ed inter­ests in just one device. Even­tu­al­ly we’ll fig­ure out what dig­i­tal con­tent real­ly belongs in our pock­et on a two-inch screen, what needs to stay in the liv­ing room, and what to keep out of the box entire­ly. I should have some time to think about it while my Xbox gets repaired.

The Rise of the Cultureboxes, Part 2: Tivo

xbox 360The online mag­a­zine Slate runs most of its arts and cul­ture sto­ries in a sec­tion called “Cul­ture­box.” Iron­i­cal­ly, it’s tak­en the con­sumer elec­tron­ics indus­try sev­er­al years to catch up, but now it seems like every new gad­get is mar­ket­ed as a cul­ture­box, from the shiny iPhone to the pio­neer­ing Tivo to the hot-run­ning Xbox 360. Man­u­fac­tur­ers, adver­tis­ers and pro­duc­ers every­where are think­ing about how to sell us sleek­er, bet­ter box­es and the media that go with them.

The trou­ble is, nobody is quite sure what the cul­ture­box should look like or what it should do. We can all agree on video, audio and some kind of stor­age func­tion. But do we want our media pock­et-sized or on a big screen? Is the goal to enter­tain us on the com­mute or to build up a library of cher­ished media objects? More impor­tant­ly, when we say “cul­ture” do we essen­tial­ly mean tele­vi­sion or the whole panoply of forms? Are cul­ture­box­es just TV by oth­er means or are there gen­uine­ly new cul­tur­al forms on the hori­zon?

Last week Microsoft announced that Xbox 360s are fail­ing in unprece­dent­ed num­bers: A dra­mat­ic exam­ple of Cul­ture­box Anx­i­ety Syn­drome. The new gen­er­a­tion of videogame con­soles allow us to do so much more than blast­ing aliens—video on demand, HD and Blu-Ray DVD play­back, online chat­ting and music library man­age­ment are just a few of the roles these par­tic­u­lar cul­ture­box­es want to serve. The com­plex­i­ty is clear­ly an over­load: the New York Times argues that the $1 bil­lion Microsoft is set­ting aside for this prob­lem implies that between a third and half of Xbox 360 con­soles could get the cul­ture­box blues. Now a high-lev­el Xbox exec­u­tive has announced his res­ig­na­tion, though few peo­ple think it’s a pun­ish­ment since the plat­form is gen­er­al­ly sell­ing well.

Per­haps I’m only writ­ing because I use all these gad­gets and my Xbox recent­ly suc­cumbed to “red ring of death” syn­drome. Iron­i­cal­ly, it only freezes up when I use it to load a videogame. But there is a broad­er issue here: the trans­for­ma­tion of cul­ture from some­thing we expe­ri­ence in con­cert halls, movie the­aters and oth­er shared pub­lic spaces into some­thing that we do on the couch or on the go.

The Rise of the Cultureboxes, Part 1: The Xbox

xbox 360The online mag­a­zine Slate runs most of its arts and cul­ture sto­ries in a sec­tion called “Cul­ture­box.” Iron­i­cal­ly, it’s tak­en the con­sumer elec­tron­ics indus­try sev­er­al years to catch up, but now it seems like every new gad­get is mar­ket­ed as a cul­ture­box, from the shiny iPhone to the pio­neer­ing Tivo to the hot-run­ning Xbox 360. Man­u­fac­tur­ers, adver­tis­ers and pro­duc­ers every­where are think­ing about how to sell us sleek­er, bet­ter box­es and the media that go with them.

The trou­ble is, nobody is quite sure what the cul­ture­box should look like or what it should do. We can all agree on video, audio and some kind of stor­age func­tion. But do we want our media pock­et-sized or on a big screen? Is the goal to enter­tain us on the com­mute or to build up a library of cher­ished media objects? More impor­tant­ly, when we say “cul­ture” do we essen­tial­ly mean tele­vi­sion or the whole panoply of forms? Are cul­ture­box­es just TV by oth­er means or are there gen­uine­ly new cul­tur­al forms on the hori­zon?

Last week Microsoft announced that Xbox 360s are fail­ing in unprece­dent­ed num­bers: A dra­mat­ic exam­ple of Cul­ture­box Anx­i­ety Syn­drome. The new gen­er­a­tion of videogame con­soles allow us to do so much more than blast­ing aliens—video on demand, HD and Blu-Ray DVD play­back, online chat­ting and music library man­age­ment are just a few of the roles these par­tic­u­lar cul­ture­box­es want to serve. The com­plex­i­ty is clear­ly an over­load: the New York Times argues that the $1 bil­lion Microsoft is set­ting aside for this prob­lem implies that between a third and half of Xbox 360 con­soles could get the cul­ture­box blues. Now a high-lev­el Xbox exec­u­tive has announced his res­ig­na­tion, though few peo­ple think it’s a pun­ish­ment since the plat­form is gen­er­al­ly sell­ing well.

Per­haps I’m only writ­ing because I use all these gad­gets and my Xbox recent­ly suc­cumbed to “red ring of death” syn­drome. Iron­i­cal­ly, it only freezes up when I use it to load a videogame. But there is a broad­er issue here: the trans­for­ma­tion of cul­ture from some­thing we expe­ri­ence in con­cert halls, movie the­aters and oth­er shared pub­lic spaces into some­thing that we do on the couch or on the go.

The Future of the Internet: A New Stanford Course

Here is a new and free course to come out of a Stan­ford Uni­ver­si­ty pro­gram that (full dis­clo­sure) I help orga­nize. It’s called The Future of the Inter­net: Archi­tec­ture and Pol­i­cy (iTunes), and it’s taught by Ramesh Johari. The course, designed for non-techies, gets into the impor­tant ques­tion of whether the inter­net will remain “neu­tral” and freely avail­able to you and me. This course will appeal to any­one who has ever liked the work of Lawrence Lessig. (Please note that we’ll be rolling out a cou­ple more lec­tures in this course on a rolling basis.)

Check out the com­plete course descrip­tion below (and click here for many more free uni­ver­si­ty cours­es):

“The Inter­net today has evolved a long way from its hum­ble begin­nings as a fed­er­al­ly fund­ed research project. As a soci­ety, we find our­selves increas­ing­ly depen­dent on the Inter­net for our dai­ly rou­tine; and yet, the future of the Inter­net remains a mat­ter of vig­or­ous polit­i­cal, eco­nom­ic, and aca­d­e­m­ic debate. This debate cen­ters around own­er­ship: who will own the infra­struc­ture, and who will own the con­tent that the net­work deliv­ers? Unfor­tu­nate­ly, most of this debate does not involve a sub­stan­tive dis­cus­sion of the “archi­tec­ture” of the net­work, or the role that archi­tec­tur­al design will play in shap­ing the own­er­ship of the future glob­al net­work.

This course pro­vides a non-tech­ni­cal intro­duc­tion to the archi­tec­ture of the Inter­net, present and future. Stu­dents will be tak­en on a tour through the inner work­ings of the net­work, with a view toward how these details inform the cur­rent debate about “net­work neu­tral­i­ty” and the own­er­ship of the future Inter­net.”

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The Cult of the Amateur: A Short Review (and a Free Book)

New rule: Books that are short on good ideas should only get short reviews. And so that’s what we’re serv­ing up today — a short review of Andrew Keen’s The Cult of the Ama­teur: How the Democ­ra­ti­za­tion of the Dig­i­tal World is Assault­ing Our Cul­ture.

Keen’s argu­ment can essen­tial­ly be boiled down to this: Web 2.0 has brought us blogs, Youtube-style video, Wikipedia and oth­er plat­forms that pro­mote user-gen­er­at­ed con­tent, and it’s all killing our Cul­ture. Hacks are now crank­ing out “an end­less dig­i­tal for­est of medi­oc­rity;” “the pro­fes­sion­al is being replaced by the ama­teur… the Har­vard pro­fes­sor by the unschooled pop­u­lace;” “kids can’t tell the dif­fer­ence between cred­i­ble news by objec­tive pro­fes­sion­al jour­nal­ists and what they read on joeshmoe.blogspot.com;” “every post­ing is just anoth­er per­son­’s ver­sion of the truth;” with the net result being that in “today’s cul­ture of the ama­teur, the mon­keys are run­ning the show.” Using his own words, that’s the gist of Keen’s argu­ment.

You’d think that by posi­tion­ing him­self as the defend­er of high cul­ture and cul­tur­al author­i­ty, Keen would uphold his end of the bar­gain. That is, you’d expect him to offer us a nuanced, care­ful­ly-craft­ed look at the uses and abus­es of Web 2.0. But that is not what you get here. Miss­ing the mark, The Cult of the Ama­teur is long on hyper­bol­ic rhetoric (see above) and short on sub­tle think­ing and bal­ance. It stretch­es out argu­ments that ought to fill a 15 page arti­cle to 215 pages, and reit­er­ates the same points again and again. (Although tar­get­ed to the busi­ness com­mu­ni­ty, the book places no pre­mi­um on effi­cien­cy.) And then you have sprin­kled in var­i­ous dilet­tan­tish ref­er­ences to philoso­phers (Marx, Rousseau, Haber­mas, etc.), cou­pled with slop­py read­ings of oth­er con­tem­po­rary media observers.

The ulti­mate irony is that Keen’s polemic against ama­teur con­tent comes off as strange­ly ama­teur­ish. It’s most­ly oper­at­ing at the same lev­el as the very blo­gos­phere he’s attack­ing. And this impres­sion only gets con­firmed by his admis­sion in the acknowl­edg­ments: “I con­fess that, as a writer, I remain a bit of an ama­teur. This is my first book, and I’m still learn­ing the craft of this com­plex busi­ness.” Appar­ent­ly, the divide between tra­di­tion­al media and dig­i­tal media, between high cul­ture and low cul­ture, is not as real and imper­me­able as Keen would have us believe.

If any­one wants my copy of Keen’s book, just let me know. I will send it any­where in the US at book rate. But be warned that it has some illeg­i­ble mar­gin­a­lia, and my kid doo­dled on one page (page 40), unbe­knownst to me. But think of it this way: You get what you don’t pay for. Our email address is in the ban­ner above. First come, first served.

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