Milton Glaser hardly needs an introduction. But if the name somehow doesn’t ring a bell, “Glaser’s many contributions to pop culture,” as Ayun Halliday writes in a previous post, certainly will. These include “the I ❤NY logo, the psychedelic portrait of a rainbow-haired Bob Dylan, DC Comics’ classic bullet logo.” All images that “confer undeniable authority.” Many children of the sixties also know Glaser well for his album covers.
Glaser designed the album art for The Band’s classic Music from Pink, though he stepped back from the cover and used one of Bob Dylan’s paintings instead. He designed covers for classics like Peter, Paul & Mary’s The Best Of: (Ten) Years Together and Lightnin’ Hopkins’ Lightnin’! Volumes One and Two.
“Glaser had a long history with record labels,” writes designer Reagan Ray. “According to Discogs, he was credited with the design of 255 albums over the course of 60 years. His relationship with record label executive Kevin Eggers led him to explore a variety of covers for the Poppy and Tomato record labels, including the career of Townes Van Zandt.”
Glaser illustrated rock, folk, blues, jazz…. “Classical album covers never get much attention in graphic design history,” Ray points out. But “his colorful paintings were interesting and unique in an otherwise stuffy genre.” He even illustrated an album by Al Caiola’s Magic Guitars called Music for Space Squirrels, whatever that is. Did he listen to all of these albums? Who knows? Glaser left us in June, but not before dispensing “Ten Rules for Work and Life” that set the bar high for aspiring artists.
One of his rules: “Style is not to be trusted. Style change is usually linked to economic factors, as all of you know who have read Marx. Also fatigue occurs when people see too much of the same thing too often.” If anyone would know, it was Glaser. “His work is everywhere,” writes Ray, “and his legacy is vast.” He also had a very recognizable style. See a much larger selection of Glaser’s album covers, curated by Ray from over 200 albums, here. And visit an online collection of Glaser’s other graphic design work at the School of Visual Arts.
Milton Glaser died last week at the age of 91, a long life that included decade upon decade as the best-known name in graphic design. Within the profession he became as well-known as several of his designs did in the wider world: the Bob Dylan poster, logos for companies like DC Comics, the Glaser Stencil font, and above all I ❤ NY. Glaser may have become an icon, but he didn’t become a brand — “one of my most despised words,” he says in the interview clip above. He also acknowledges that specialization, “having something no one else has,” is the sine qua non of “financial success and notoriety.” But “the consequence of specialization and success is that it hurts you. It hurts you because it basically doesn’t aid in your development.” When we succeed we usually do so because people come to rely on us to do one particular thing, and to do it well — in other words, never to fail at it.
But as Glaser reminds us, “development comes from failure. People begin to get better when they fail.” As an example of development through failure he holds up Pablo Picasso: “Whenever Picasso learned how to do something, he abandoned it, and as a result of that, in terms of his development as an artist, the results were extraordinary.”
We may, of course, question the relevance of this comparison, since many would describe Picasso as an artistic genius, and not a few would cast Glaser himself in similar terms. Surely both of them, each in his own way, inhabited a world apart from the rest of us. And yet, don’t the “the rest of us” wonder from time to about our our own potential for genius? Haven’t we, at times, felt nearly convinced that we could achieve great things if only we weren’t so afraid to try.
Glaser breaks this fear down into constituent threats: the “condemnation of others,” the “criticism of critics and other experts and even your friends and relatives,” the prospect that “you won’t get any more work.” But “the real embarrassing issue about failure is your own acknowledgment that you’re not a genius, that you’re not as good as you thought you were.” We can’t bear to acknowledge “that we really don’t exactly know what we’re doing,” an inescapable reality in the process of self-development. But there is a solution, and in Glaser’s view only one solution: “You must embrace failure, you must admit what is, you must find out what you’re capable of doing and what you’re not capable of doing.” You must “subject yourself to the possibility that you are not as good as you want to be, hope to be, or as others think you are.” And as the famously never-retired Glaser surely knew, you must keep on doing it, no matter how long you’ve been celebrated as a professional, a master, an icon, a genius.
Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall, on Facebook, or on Instagram.
“None of us has really the ability to understand our path until it’s over,” the celebrated graphic designer Milton Glaser (RIP) muses less than a minute into the above video.
Glaser’s many contributions to pop culture—the I ❤ NY logo, the psychedelic portrait of a rainbow-haired Bob Dylan, DC Comics’ classic bullet logo—confer undeniable authority. To the outside eye, he seems to have had a pretty firm handle on the path he traveled for lo these many decades. Aspirant designers would do well to give extra consideration to any advice he might share.
As would the rest of us.
His “Ten Things I Have Learned,” originally delivered as part of a talk to the AIGA—a venerable membership organization for design professionals—qualifies as solid life advice of general interest.
Yes, the Internet spawns bullet-pointed tips for better living the way spring rains yield mushrooms, but Glaser, a self-described “child of modernism” who’s still a contender, does not truck in pithy Instagram-friendly aphorisms. Instead, his list is born of reflection on the various turns of a long and mostly satisfying creative career.
We’ve excerpted some of his most essential points below, and suggest that those readers who are still in training give special emphasis to number seven. Don’t place too much weight on number nine until you’ve established a solid work ethic. (See number four for more on that.)
MILTON GLASER”S TEN RULES FOR WORK AND LIFE (& A BONUS JOKE ABOUT A RABBIT).
1. YOU CAN ONLY WORK FOR PEOPLE THAT YOU LIKE
Some years ago I realized that… all the work I had done that was meaningful and significant came out of an affectionate relationship with a client.
2. IF YOU HAVE A CHOICE NEVER HAVE A JOB
Here, Glaser quotes composer John Cage: Never have a job, because if you have a job someday someone will take it away from you and then you will be unprepared for your old age.
3. SOME PEOPLE ARE TOXIC AVOID THEM.
Glaser recommends putting a questionable companion to a gestalt therapy test. If, after spending time with that person “you are more tired, then you have been poisoned. If you have more energy, you have been nourished. The test is almost infallible and I suggest that you use it for the rest of your life.”
4. PROFESSIONALISM IS NOT ENOUGH (or THE GOOD IS THE ENEMY OF THE GREAT)
Glaser concedes that a record of dependable excellence is something to look for in a brain surgeon or auto mechanic, but for those in the arts, “continuous transgression” is thequality to cultivate. Professionalism does not allow for that because transgression has to encompass the possibility of failure and if you are professional your instinct is not to fail, it is to repeat success.
5. LESS IS NOT NECESSARILY MORE
I have an alternative to the proposition that I believe is more appropriate. ‘Just enough is more.’
6. STYLE IS NOT TO BE TRUSTED
Style change is usually linked to economic factors, as all of you know who have read Marx. Also fatigue occurs when people see too much of the same thing too often.
7. HOW YOU LIVE CHANGES YOUR BRAIN
The brain is the most responsive organ of the body…. Thought changes our life and our behavior. I also believe that drawing works in the same way…. Drawing also makes you attentive. It makes you pay attention to what you are looking at, which is not so easy.
8. DOUBT IS BETTER THAN CERTAINTY
One of the signs of a damaged ego is absolute certainty. Schools encourage the idea of not compromising and defending your work at all costs. Well, the issue at work is usually all about the nature of compromise…. Ideally, making everyone win through acts of accommodation is desirable.
9. IT DOESN’T MATTER
Glaser credits essayist Roger Rosenblatt’s Rules for Aging (misidentifying the title as Aging Gracefully) with helping him articulate his philosophy here.It doesn’t matter what you think. It does not matter if you are late or early, if you are here or there, if you said it or didn’t say it, if you are clever or if you were stupid. If you were having a bad hair day or a no hair day or if your boss looks at you cockeyed or your boyfriend or girlfriend looks at you cockeyed, if you are cockeyed. If you don’t get that promotion or prize or house or if you do – it doesn’t matter.
10. TELL THE TRUTH
It’s interesting to observe that in the new AIGA’s code of ethics there is a significant amount of useful information about appropriate behavior towards clients and other designers, but not a word about a designer’s relationship to the public. If we were licensed, telling the truth might become more central to what we do.
BONUS JOKE
A butcher was opening his market one morning and as he did a rabbit popped his head through the door. The butcher was surprised when the rabbit inquired ‘Got any cabbage?’ The butcher said ‘This is a meat market – we sell meat, not vegetables.’ The rabbit hopped off. The next day the butcher is opening the shop and sure enough the rabbit pops his head round and says ‘You got any cabbage?’ The butcher now irritated says ‘Listen you little rodent, I told you yesterday we sell meat, we do not sell vegetables and the next time you come here I am going to grab you by the throat and nail those floppy ears to the floor.’ The rabbit disappeared hastily and nothing happened for a week. Then one morning the rabbit popped his head around the corner and said ‘Got any nails?’ The butcher said ‘No.’ The rabbit said ‘Ok. Got any cabbage?’’
A wise woman once quoth that one man’s adult coloring book is another’s Medieval Tapestry Edit.
If taking crayons to empty outlines of mandalas, floral patterns, and forest and ocean scenes has failed to calm your mind, the Historic Tale Construction Kit may cure what ails you.
They separated out various elements of the Bayeux Tapestry,allowing you to freely mess around with 1000-year-old images of warriors, commoners, beasts, and buildings:
Choose a background, add some text in your choice of Bayeux or Augusta font and you’ll have done your bit to revive the fading art of the Medieval Macro (or meme.)
The original tapestry used some 224 feet of wool-embroidered linen to recount the Battle of Hastings and the events leading up to it.
You need not have such lofty aims.
Perhaps test the waters with a Father’s Day greeting, resizing and rotating until you feel ready to export as a PNG.
The interface is extremely user friendly, kind of like a tech-savvy 11th-century cousin of the online drag-and-drop graphic design tool, Canva.
The Historic Tale Construction Kit’s most impressive bells and whistles reside in the paintbrush tool in the lower left corner, which allows you to lay down great swaths of folks, birds, or corpses in a single sweep.
Your palette will be limited to the shades deployed by the Bayeux embroiderers, who obtained their colors from plants—dyer’s woad, madder, and dyer’s rocket (or weld).
The text, of course, is entirely up to you.
It pleased us to go with the eminently quotable David Bowie, and only after we groped our way into the three fledgling efforts you see above did we discover that we’re not the only ones.
You know Times New Roman, you know Helvetica, you know Comic Sans — and though you may not realize it, you know Cooper Black as well. Just think of the “VOTE FOR PEDRO” shirt worn in Napoleon Dynamite (and in real life for years thereafter), or a few decades earlier, the cover of Pet Sounds. In fact, the history of Cooper Black extends well before the Beach Boys’ mid-1960s masterpiece; to see and hear the full story, watch the Vox video above. It begins, as narrator Estelle Caswell explains, in Chicago, at the turn of the 1920s when type designer Oswald Bruce Cooper created the series of fonts that bear his name. Nearly a century after the 1922 introduction of the variant Cooper Black, we see it everywhere, not just on album covers and T‑shirts but storefronts, movie posters, and candy wrappers all over the world.
The evolution of printing, specifically the evolution from carved wood type to cast metal, made Cooper Black possible. Its distinctive look — and the curved edges that made it forgiving to imperfect printing processes — made it a hit. And when film strips replaced metal type, allowing the kind of closely-spaced printing that Cooper thought best presented his font, the already-popular Cooper Black underwent a renaissance.
“It thrived, as always, in advertising,” says Caswell. “Its friendly curves fit the tongue-in-cheek aesthetic of the 1960s and 70s, but it also showed up in magazines, movies, and hundreds of album covers.” To typography enthusiasts, Pet Sounds seemingly remains Cooper Black’s finest hour: “Just look at the way the D works with the E and the Y, and ‘Boys’ fits so nicely over the O,” as art director Stephen Heller says in the video.
In the 1920s Cooper Black not only showcased cutting-edge printing technology, its aesthetic looked exhilaratingly modern as well. Now, of course, it looks comfortingly retro, evocative of the era of handmade graphic design slipping out of living memory in our digital 21st century. But the 21st century so far has also been a time of “retromania”: with all previous media increasingly at our fingertips, we draw inspiration (and even material) for our art and design more directly and instinctively than ever from the trends of the past. No wonder we continue to feel a resonance in Cooper Black, whose letters, as Caswell puts it, bring with them the weight of “a century’s worth of changes in technology and pop culture.” Nor is Cooper Black’s next century, whatever uses it sees the font put to, likely to diminish its appeal.
Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall, on Facebook, or on Instagram.
According to DEVO’s co-principle songwriter and bassist Gerald Casale, the experimental art band turned early MTV pop-punk darlings were “pro-information, anti stupid conformity and knew that the struggle for freedom against tyranny is never-ending.”
Their singular performance garb also set them apart, and none more so than the bright red plastic Energy Dome helmets they donned 40 years ago this month, upon the release of their third album, Freedom of Choice.
The record, which the band conceived of as a funk album, exploded into mainstream consciousness. The visuals may have made an even more lasting impact than the music, which included the chart topping “Whip It.”
Even the most anti-New Wave metalhead could identify the source of those domes, which have been likened to upturned flower pots, dog bowls, car urinals, and lamp shades.
What they probably don’t know is the Energy Dome was “designed according to ancient ziggurat mount proportions used in votive worship. Like the mounds, it collects energy and recirculates it. In this case, the dome collects energy that escapes from the crown of the human head and pushes it back into the Medula Oblongata for increased mental energy.”
Thus sayeth Casale, anyway.
DEVO’s 2020 concert plans were, of course, scotched by the coronavirus pandemic, but the band has found an alternative way to mark the 40th anniversary of Freedom of Choice and the birth of its iconic headgear.
In addition to face masks emblazoned with the familiar red tiered shape, DEVOtees with money and confidence to spare can ante up for a DIY Personal Protective Equipment kit that transforms a standard-issue Energy Dome into a face shield.
It’s worth noting that before taking your converted energy dome out for a particle deflecting spin, you’ll have to truffle up a hard hat suspension liner and install it for a proper fit.
Here we are 40 years later, living in the alternate reality nightmare spawned by Covid 19 and the botched response of our world “leaders” to do the right thing quickly. We are not exaggerating when we say that 2020 could be the last time you might be able to exercise your freedom of choice. If you don’t use it, you can certainly lose it.
Perhaps the power of the Energy Dome is such that it could reawaken the pro-information, anti-stupidity sensibilities of some dormant DEVO fans among the unmasked rank and file.
As Casale himself posited in an interview with American Songwriter: “You make it taste good so that they don’t realize there’s medicine in it.”
While there are obviously much greater tragedies unfolding daily, it’s hard not to empathize with students who have watched countless special events—proms, commencements, spring sports, performances, hotly anticipated rites of passage—go poof.
In New York City, students in Parsons School of Design’s Narrative Spaces: Design Tools for Spatial Storytelling course were crestfallen to learn that their upcoming open-to-the-public exhibition of group and solo projects in the West Village—the centerpiece of the class and a huge opportunity to connect with an audience outside of the classroom—was suddenly off the menu.
Multidisciplinary artist Jeff Stark, who co-teaches the class with Pamela Parker, was disappointed on their behalves.
Stark’s own work, from Empire Drive In to Miss Rockaway Armada, is rooted in live experience, and New York City holds a special place in his heart. (He also edits the weekly email list Nonsense NYC, an invaluable resource for independent art and Do-It-Yourself events in the city.)
Student Rylie Cooke, an Australian who aspires to launch a design company, found that her research deepened her connection to artifacts she encountered at the Reliquary, as she came to appreciate the fabled Copacabana’s influence on the popular culture, food, and music of the period:
… with COVID-19 it became important to have this connection to the artifacts as I wasn’t able to physically touch or look at them when Parsons moved to online for the semester. I am a very hands-on creative and I love curating things, especially in an exhibit format.
Rather than scrap their goal of public exhibition, the class decided to take things into the virtual realm, hustling to adapt their original concepts to a purely screen-based experience, The New York Supper Club: From Nightlife to Social Distancing.
The plan to wow visitors with a period-appropriate table in the center of their West Village exhibition space became a grid of digital placemats that serve as portals to each project.
Cooke’s contribution, A Seat at the Copacabana, begins with an interview in which baseball great Mickey Mantle recounts getting into a cloakroom brawl as he and fellow New York Yankees celebrated a birthday with a Sammy Davis Jr. set. Recipes for steak and potatoes, Chicken a la King, rarebit, and arroz con pollo provide flavor for a floorshow represented by archival footage of “Let’s Do the Copacabana” starring Carmen Miranda, a Martin and Lewis appearance, and a dance rehearsal from 1945. The tour ends at the Copa’s current incarnation in Times Square, with a vision of pre-socially distanced contemporary merrymakers salsa-ing the night away.
(Navigate this exhibit using toolbar arrows at the bottom of the screen.)
Student Hongxi Chen’s investigations into The China Doll nightclub resulted in an elaborate interactive immersive experience on the topic of cultural appropriation:
The China Doll… was founded in 1946 by Caucasian stage producer Tom Ball, who deemed it the only “all-oriental” night club in New York. While the club sometimes played off “Oriental” stereotypes, and titled one of its shows “Slant-Eyed Scandals,” they featured Asian dancers and Asian singers presenting popular songs in a way New Yorkers had never seen before. The Dim interactive experience unfolds with the story of Thomas, a waiter at the China Doll.
As a junior in Parsons’ Design and Technology program, Chen had plenty of previous experience forging virtual environments, but working with a museum collection was new to him, as was collaborating on a virtual platform.
He sought Stark’s advice on creating vivid dialogue for his fictional waiter.
Chen stayed up until 7 am for two weeks, devouring open source tutorials in an attempt to wrangle and debug the many elements of his ambitious project—audio, video, character models and animation, software, game engines, and game server platform.
As Chen noted at the exhibition’s recent Zoom opening (an event that was followed by a digital dance party), the massive game can be a bit slow to load. Don’t worry, it’s worth the wait, especially as you will have a hand in the story, steering it to one of five different endings.
Chen, an international student, could not safely return to China and has not left his student apartment since mid-March, but gamely states that remaining in the same time zone as his school allowed him to communicate efficiently with his professors and the majority of his classmates. (Cooke is back home in Australia.)
Adds Chen:
Even though we are facing a difficult circumstance under the pandemic and had to pivot our original ideas into a virtual presentation, I’m glad that our class was able to quickly change plans and adapt to the situation. This… actually inspired me a lot and opened up ways to invite and connect people with virtual artwork.
(Apparently, I’m headed to Cafe Zanzibar, below, where the drinks are cheap, the aspirin is free, and Cab Calloway is a frequent headliner.)
Stark admits that initially, his students may not have shared his swooning response to the source material, but they share his love of New York City and the desire to “get in the thick of it.” By bringing a Generation Z perspective to this historical ephemera, they stake a claim, making work that could help the City Reliquary connect to a new audience.
Enter The New York Supper Club: From Nightlife to Social Distancing here.
Explore the City Reliquary online here, and join in the civic pride by participating in its weekly Instagram Live events, including Thursday Collectors’ Nights.
(All images used with permission of the artists and The City Reliquary)
The state of virtual and augmented reality technology has reached the threshold of a time in which VR meetings will be the norm. Apart from other applications, this may soon allow consumers to stroll through virtual aisles rather than clicking boxes on a screen, picking up products and viewing them from every angle. Still, designers recognize that an essence of the human experience is lost without the sense of touch. There may even be a future in which we wear clothes with haptic feedback systems embedded in them, to feel the pages of a virtual book beneath our fingers…
Yet our slow transition from the physical to the virtual world leaves out intangibles. Something is lost from both. Big box stores still devote significant floor space to books and records, for example. But I submit that a glossiness prevails in print design, perhaps a consequence of competing with screens. There’s a wabi-sabi quality to browsing a used bookstore or record shop in person, thumbing through an old collection of vintage paperbacks and LPs, that cannot be simulated or enhanced in any way. On the internet, however, where video is king, it can be made the subject of some hypnotic video art.
As the sensible majority of us are hopefully staying put for the long haul (if we can), we may find ourselves curiously edified by the video art of Henning M. Lederer. We’ve previously featured Lederer’s animations of mid-century minimalist book covers and vintage psychology and philosophy books. He turns the abstract geometric patterns beloved by book and record company designers of the latter half of the 20th century into moving images that hint at how proper cover design can set the imagination whirring (even if it’s a cover design for Basic Accounting).
If Lederer’s mesmerizing videos simulate anything, it’s the experience of wandering into a used bookstore next to a liberal arts college—full of professors’ fascinatingly outdated hand-me-downs—after having ingested a small quantity of LSD. Maybe you’ll have a slightly different association. But the point is that Lederer’s art suggests a scenario rather than attempting to recreate one. His studies of modernist cover designs also recall Marcel Duchamp’s Rotoreliefs, conceptual art pieces intended for popular use as optical illusions.
Duchamp’s spinning disks became features of early Surrealist cinema, iconic symbols of dreams on film. There is a mysterious opacity to his physical objects onscreen, just as Lederer’s book and record covers seem to have a weight of their own, a use of digital technology to highlight the strange uniqueness of physical objects, rather than their endless reproducibility.
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