Van Gogh’s 1888 Painting, “The Night Cafe,” Animated with Oculus Virtual Reality Software

Vin­cent van Gogh’s 1888 paint­ing, “The Night Cafe,” now hangs at the Yale Uni­ver­si­ty Art Gallery, accom­pa­nied by this descrip­tion:

In a let­ter to his broth­er writ­ten from Arles in the south of France, van Gogh described the Café de l’Al­cazar, where he took his meals, as “blood red and dull yel­low with a green bil­liard table in the cen­ter, four lemon yel­low lamps with an orange and green glow. Every­where there is a clash and con­trast of the most dis­parate reds and greens.” The clash­ing col­ors were also meant to express the “ter­ri­ble pas­sions of human­i­ty” found in this all-night haunt, pop­u­lat­ed by vagrants and pros­ti­tutes. Van Gogh also felt that col­ors took on an intrigu­ing qual­i­ty at night, espe­cial­ly by gaslight: in this paint­ing, he want­ed to show how “the white cloth­ing of the café own­er, keep­ing watch in a cor­ner of this fur­nace, becomes lemon yel­low, pale and lumi­nous green.”

The can­vas, though dry and most­ly flat, does a per­fect­ly good job of cap­tur­ing the life force that ran through that 19th cen­tu­ry French café. That’s an under­state­ment, of course. But I sup­pose there’s no harm in ani­mat­ing the already ani­mat­ed scene with some new-fan­gled tech­nol­o­gy. Above, you can see Mac Cauley’s “immer­sive vir­tu­al real­i­ty” trib­ute to Van Gogh, which he cre­at­ed for Ocu­lus’ Mobile VR Jam 2015. On a page ded­i­cat­ed to the project, Cauley writes:

My main goal with this project was to see what kinds of styl­ized 3D ren­der­ing could be expe­ri­enced through VR. I have always been drawn to the paint­ings of Van Gogh and I imag­ined it would be amaz­ing to be inside one of these col­or­ful worlds. While the GearVR offered cer­tain chal­lenges with its tech­ni­cal lim­i­ta­tions com­pared with a PC, it forced me to pri­or­i­tize and real­ly define what makes a Van Gogh paint­ing unique.

While cre­at­ing the envi­ron­ments of these paint­ings in 3D space I’ve had to expand on areas that can’t be seen; rooms behind doors, objects hid­den from view, peo­ple turned away from the view­er. It’s been an inter­est­ing process in using ref­er­ence mate­r­i­al from Van Gogh and oth­er expres­sion­ist painters but also imag­in­ing what might have been there, just off the edges of the can­vas.

The win­ners of the Ocu­lus Mobile VR Jam will be announced in June. More cre­ative takes on famous paint­ings can be found below.

via Coudal

Relat­ed Con­tent:

A 3D Tour of Picasso’s Guer­ni­ca

Edvard Munch’s Famous Paint­ingThe Scream Ani­mat­ed to the Sound of Pink Floyd’s Pri­mal Music

Dripped: An Ani­mat­ed Trib­ute to Jack­son Pollock’s Sig­na­ture Paint­ing Tech­nique

Late Rem­brandts Come to Life: Watch Ani­ma­tions of Paint­ings Now on Dis­play at the Rijksmu­se­um

Van Gogh’s ‘Star­ry Night’ Re-Cre­at­ed by Astronomer with 100 Hub­ble Space Tele­scope Images

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The Animated Dostoevsky: Two Finely Crafted Short Films Bring the Russian Novelist’s Work to Life

You can expe­ri­ence Dos­to­evsky in the orig­i­nal. You can expe­ri­ence Dos­to­evsky in trans­la­tion. Or how about an expe­ri­ence of Dos­to­evsky in ani­ma­tion? Today we’ve round­ed up two par­tic­u­lar­ly notable exam­ples of that last, both of which take up their uncon­ven­tion­al project of adap­ta­tion with suit­ably uncon­ven­tion­al ani­ma­tion tech­niques. At the top of the post, we have the first part (and just below we have the sec­ond) of Dos­to­evsky’s sto­ry “The Dream of a Ridicu­lous Man,” re-imag­ined by Russ­ian ani­ma­tor Alexan­der Petrov.

The ani­ma­tion, as Josh Jones wrote here in 2014, “uses painstak­ing­ly hand-paint­ed cells to bring to life the alter­nate world the nar­ra­tor finds him­self nav­i­gat­ing in his dream. From the flick­er­ing lamps against the drea­ry, dark­ened cityscape of the ridicu­lous man’s wak­ing life to the shift­ing, sun­lit sands of the dream­world, each detail of the sto­ry is fine­ly ren­dered with metic­u­lous care.” A haunt­ing visu­al style for this haunt­ing piece of late Dos­to­evsky in full-on exis­ten­tial­ist mode.

Just below, you can see a longer and more ambi­tious adap­ta­tion of one of Dos­to­evsky’s much longer, much more ambi­tious works: Crime and Pun­ish­ment. This half-hour ani­mat­ed ver­sion by Pol­ish film­mak­er Piotr Dumala, Mike Springer wrote here in 2012, gets “told expres­sion­is­ti­cal­ly, with­out dia­logue and with an altered flow of time. The com­plex and mul­ti-lay­ered nov­el is pared down to a few cen­tral char­ac­ters and events,” all of them por­trayed with a form of labor-inten­sive “destruc­tive ani­ma­tion” in which Dumala engraved, paint­ed over, and then re-engraved each frame on plas­ter, a method where “each image exists only long enough to be pho­tographed and then paint­ed over to cre­ate a sense of move­ment.”

If you’d now like to plunge into Dos­to­evsky’s lit­er­ary world and find out if it com­pels you, too, to cre­ate strik­ing­ly uncon­ven­tion­al ani­ma­tions — or any oth­er sort of project inspired by the writer’s epic grap­pling with life’s great­est, most trou­bling themes — you can do it for free with our col­lec­tion of Dos­to­evsky eBooks and audio­books.

Relat­ed Con­tent:

The Dig­i­tal Dos­to­evsky: Down­load Free eBooks & Audio Books of the Russ­ian Novelist’s Major Works

Crime and Pun­ish­ment by Fyo­dor Dos­toyevsky Told in a Beau­ti­ful­ly Ani­mat­ed Film by Piotr Dumala

Watch a Hand-Paint­ed Ani­ma­tion of Dostoevsky’s “The Dream of a Ridicu­lous Man”

Fyo­dor Dos­to­evsky Draws Elab­o­rate Doo­dles In His Man­u­scripts

Dos­to­evsky Draws a Pic­ture of Shake­speare: A New Dis­cov­ery in an Old Man­u­script

Col­in Mar­shall writes on cities, lan­guage, Asia, and men’s style. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, and the video series The City in Cin­e­maFol­low him on Twit­ter at @colinmarshall or on Face­book.

An Animated Louis CK on How the Colonists Came to America and Screwed It All Up (NSFW)

I sus­pect par­ents of school-aged chil­dren will find much to relate to in the Lord’s frus­tra­tion with mankind, above, whether or not they’re prone to vent­ing in come­di­an Louis CK’s patent­ed NSFW lan­guage.

Who among us has not turned our back for a few moments, only to dis­cov­er upon our return the house in sham­bles, the nutri­tious snack we set out passed over in favor of junk.

(“Just eat the shit on the floor! I left shit all over the floor! Fuckin’ corn and wheat and shit, grind it up and make some bread—what are you doing!?”)

It’s no won­der ani­ma­tors are drawn to CK. His dis­tinc­tive voice and impec­ca­ble tim­ing have earned him a star­ring role as a talk­ing dog in a CGI fea­ture to be released in 2016. Pri­or to strik­ing it big with the series Louie, he was a fre­quent vis­i­tor on “Dr” Jonathan Katz’s couch. His over-the-top standup spiels pro­vide the unau­tho­rized flash ani­ma­tor with an embar­rass­ment of rich­es.

Cana­di­an film stu­dent John Roney, whose YouTube chan­nel boasts spoofs of Game of Thrones and the Mag­ic School­bus, keeps his visu­als under­stat­ed, min­ing CK’s 2011 per­for­mance at New York City’s Bea­con The­ater for the 2‑dimensional realm.

It could have been so much gross­er.

Turn down the sound and Roney’s adap­ta­tion could be high qual­i­ty children’s pro­gram­ming, the kind most of us god­like par­ents even­tu­al­ly accept as a nec­es­sary evil. Well, maybe not the part where those Aztec kids bowl Louis’ head down the pyra­mids (right above)…though they, like Roney’s oth­er mild­ly observed human and ani­mal char­ac­ters, add to the fun­ny. Here’s the orig­i­nal clip from the Bea­con The­ater show:

Relat­ed Con­tent:

The Sur­re­al Short Films of Louis C.K., 1993–1999

Louis CK Crash­es Zach Gal­i­fi­anakis & Brad Pitt’s Very Awk­ward Inter­view

Jer­ry Sein­feld and Louis CK in Small Cars and Big Yachts, Get­ting Cof­fee

Ayun Hal­l­i­day is an author, home­school­er, and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine. Fol­low her @AyunHalliday

How to Live a Good Life? Watch Philosophy Animations Narrated by Stephen Fry on Aristotle, Ayn Rand, Max Weber & More

We recent­ly fea­tured a series of ani­ma­tions from BBC Radio 4 script­ed by philoso­pher Nigel War­bur­ton, nar­rat­ed by writer, per­former, and all-around wit Stephen Fry, and deal­ing with a big ques­tion: what is the self? Those four short videos called upon the ideas of thinkers as var­i­ous as Sartre, Descartes, and Shake­speare. This new fol­low-up draws from the intel­lec­tu­al wells dug by the likes of Aris­to­tle, Max Weber, Ayn Rand, and the Bud­dha to address a still big, some­what less abstract, but a per­haps even more impor­tant prob­lem: how do I live a good life?

Rand, as her many detrac­tors nev­er hes­i­tate to put it, thought the answer lay in fol­low­ing the high­est man­date, our own self­ish­ness. Bud­dhism, for its part, puts its stock into four noble truths: the inescapa­bil­i­ty of suf­fer­ing, the ori­gin of that suf­fer­ing in our own minds, the pos­si­bil­i­ty of chang­ing our lives if we stop crav­ing so many things, and the use­ful­ness of the Bud­dhist “eight­fold path” in doing so. Max Weber argued that the “Protes­tant eth­ic,” as defined by Calvin­ism, made cap­i­tal­ism itself into the big deal it has become today. And Aris­to­tle rec­om­mend­ed liv­ing vir­tu­ous­ly as a means of attain­ing eudai­mo­nia, or flour­ish­ing.

Alas, for all the impor­tant work done by these and oth­er thinkers, the attain­ment of a good life can remain pret­ty elu­sive for us mod­ern folk. Maybe we can do no bet­ter than learn­ing what our pre­de­ces­sors have thought and said on the sub­ject as best we can, and decid­ing for our­selves from there. But for­tu­nate­ly for us mod­ern folk, we have videos like these at our fin­ger­tips which make it not just quick and easy to take a first step toward that state, but which get us laugh­ing along the way. As with the rest of these series of ani­ma­tions on life’s big ques­tions, the best jokes appear sub­tly, so you’ve got to stay atten­tive — sure­ly one of the more impor­tant virtues any­one, ancient or mod­ern, can cul­ti­vate.

Relat­ed Con­tent:

140 Free Online Phi­los­o­phy Cours­es

What is the Self? Watch Phi­los­o­phy Ani­ma­tions Nar­rat­ed by Stephen Fry on Sartre, Descartes & More

How Can I Know Right From Wrong? Watch Phi­los­o­phy Ani­ma­tions on Ethics Nar­rat­ed by Har­ry Shear­er

Learn Right From Wrong with Oxford’s Free Course A Romp Through Ethics for Com­plete Begin­ners

How Did Every­thing Begin?: Ani­ma­tions on the Ori­gins of the Uni­verse Nar­rat­ed by X‑Files Star Gillian Ander­son

What Makes Us Human?: Chom­sky, Locke & Marx Intro­duced by New Ani­mat­ed Videos from the BBC

Col­in Mar­shall writes on cities, lan­guage, Asia, and men’s style. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, and the video series The City in Cin­e­maFol­low him on Twit­ter at @colinmarshall or on Face­book.

What is the Self? Watch Philosophy Animations Narrated by Stephen Fry on Sartre, Descartes & More

If you’ve fol­lowed our recent phi­los­o­phy posts, you’ve heard Gillian Ander­son (The X‑Files) speak on what makes us humanthe ori­gins of the uni­verse, and whether tech­nol­o­gy has changed us, and Har­ry Shear­er speak on ethics — or rather, you’ve heard them nar­rate short edu­ca­tion­al ani­ma­tions from the BBC script­ed by Phi­los­o­phy Bites’ Nigel War­bur­ton. Now anoth­er equal­ly dis­tinc­tive voice has joined the series to explain an equal­ly impor­tant philo­soph­i­cal top­ic. Behold Stephen Fry on the Self.

These four videos draw on Socrates’s work on what it means to know one­self (and the lim­its of one’s knowl­edge); Erv­ing Goff­man’s (The Pre­sen­ta­tion of Self in Every­day Life) Shake­speare­an obser­va­tion that we all play roles on this stage of a world; Rene Descartes’ famous dec­la­ra­tion “I think, there­fore I am”; and Jean-Paul Sartre’s con­cept of human exis­tence pre­ced­ing human essence (which, if it sounds a bit fog­gy, the video will clar­i­fy). Whichev­er of these thinkers’ claims sound most plau­si­ble to you, you’ll come out feel­ing a bit sur­er that, what­ev­er con­sti­tutes our selves — if indeed we have them — it isn’t what you might have assumed going in.

If the notions that we know noth­ing, that we have no fixed iden­ti­ties, that we cre­ate our­selves (and/or our selves) by our own actions, and that a trick­ster demon may be con­trol­ling your thoughts even as you read this seem too detached from every­day expe­ri­ence to eas­i­ly grasp, at least we have a sen­si­ble Eng­lish voice like Fry’s to guide us through them. The stereo­types may say that the peo­ple of that prac­ti­cal-mind­ed land don’t go in for this kind of talk. But I pro­pose a refu­ta­tion: specif­i­cal­ly, a refu­ta­tion in the form of a return by Fry to talk about two of his fel­low Britons, David Hume and George Berke­ley. They had a few things to say about the self — to put it mild­ly.

Relat­ed Con­tent:

Down­load 130 Free Phi­los­o­phy Cours­es: Tools for Think­ing About Life, Death & Every­thing Between

A His­to­ry of Ideas: Ani­mat­ed Videos Explain The­o­ries of Simone de Beau­voir, Edmund Burke & Oth­er Philoso­phers

How Did Every­thing Begin?: Ani­ma­tions on the Ori­gins of the Uni­verse Nar­rat­ed by X‑Files Star Gillian Ander­son

What Makes Us Human?: Chom­sky, Locke & Marx Intro­duced by New Ani­mat­ed Videos from the BBC

Has Tech­nol­o­gy Changed Us?: BBC Ani­ma­tions Answer the Ques­tion with the Help of Mar­shall McLuhan

How Can I Know Right From Wrong? Watch Phi­los­o­phy Ani­ma­tions on Ethics Nar­rat­ed by Har­ry Shear­er

Col­in Mar­shall writes on cities, lan­guage, Asia, and men’s style. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, and the video series The City in Cin­e­maFol­low him on Twit­ter at @colinmarshall or on Face­book.

Interactive Music Video Lets You Explore the Apartments on the Cover of Led Zeppelin’s Physical Graffiti

Dig that heavy met­al / Under­neath your hood / Baby I can work all night / Believe I got the per­fect tools / Talkin’ bout love

Last Feb­ru­ary, Led Zep­pelin released a deluxe, re-mas­tered ver­sion of their sprawl­ing 1975 dou­ble album Phys­i­cal Graf­fi­ti, a record per­haps best known for the epic, orches­tral grandeur of the 8 1/2 minute “Kash­mir” (not to be out­done by the 11-minute “In My Time of Dying”). In an album full of styl­is­tic depar­tures and sol­id returns to form, one track, “Tram­pled Under Foot,” man­ages to be both, dri­ven by down-and-dirty blues and uptown 70s funk, cour­tesy of John Paul Jones’ Ste­vie Won­der-inspired organ groove. With lyrics Robert Plant him­self described as “raunchy,” the song—one of Plant’s favorites—may be the band’s most 70s-sound­ing. That’s not to say it’s dat­ed, only that it most per­fect­ly cap­tures the sound of the Amer­i­can street rep­re­sent­ed on the album cov­er, a shot of two adja­cent ten­e­ments on New York City’s St. Mark’s Place.

Room-10---Kitchen-Girls

Now, lis­ten­ers can enter those build­ings and tool around the apart­ments, cour­tesy of the inter­ac­tive video at the top of the post (view it in a larg­er for­mat here), which fea­tures a pre­vi­ous­ly unre­leased rough mix of the track called “Brandy & Coke.” Con­ceived and direct­ed by Hal Kirk­land, the video pulls togeth­er some of my favorite things—the peri­od design and styling of That ‘70s Show, the most inven­tive tricks of the music video age, a la Tom Pet­ty or Peter Gabriel, and of course, Zep—with the added 21st cen­tu­ry tech­nol­o­gy of online inter­ac­tiv­i­ty. Click the arrow keys while the video plays and you’re trans­port­ed from one vivid tableaux to anoth­er, some rep­re­sent­ing funky apart­ment scenes, oth­ers some­thing else entire­ly. The video also inte­grates footage from Zeppelin’s per­for­mance of the song at Earl’s Court in ’75.

Room-7---King-and-Queen

Clever ref­er­ences abound, like the nod to god­fa­ther of fan­ta­sy cin­e­ma Georges Méliès (above) and an allu­sion to the clas­sic MTV moon land­ing intro (below). Over­all, it’s an aston­ish­ing visu­al feast that hear­kens back to the very best in music video tech­nol­o­gy, a seem­ing­ly lost art that Kirk­land and com­pa­ny may sin­gle­hand­ed­ly res­ur­rect. See Kirkland’s site for more of his inter­net age music video cre­ations, includ­ing “Sour—Hibi No Neiro,” shot entire­ly on web­cams.

Room-14---Astronaut-Cockpit

Relat­ed Con­tent:

Led Zep­pelin Plays One of Its Ear­li­est Con­certs (Dan­ish TV, 1969)

Hear Led Zeppelin’s Mind-Blow­ing First Record­ed Con­cert Ever (1968)

Jim­my Page Describes the Cre­ation of Led Zeppelin’s “Whole Lot­ta Love”

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

Disney’s 12 Timeless Principles of Animation Demonstrated in 12 Animated Primers

Last year, we fea­tured Dis­ney’s twelve time­less prin­ci­ples of ani­ma­tion, which Dis­ney ani­ma­tors Frank Thomas and Ollie John­ston first laid out in their 1981 book The Illu­sion of Life: Dis­ney Ani­ma­tion. Even if you’ve nev­er heard of the prin­ci­ples of “squash and stretch,” “fol­low-through,” and “sol­id draw­ing” before, you’ll sure­ly rec­og­nize their appli­ca­tion — in Dis­ney car­toons and most oth­ers besides — as soon as you read their expla­na­tions in that post. Not for noth­ing has Thomas and John­son’s book attained near-Bib­li­cal sta­tus among ani­ma­tors.

These 12 prin­ci­ples give ani­ma­tion the clar­i­ty of com­po­si­tion and rich­ness of motion Dis­ney’s stan­dards have us expect­ing. But how to actu­al­ly exe­cute these 12 prin­ci­ples in your own work? Alan Beck­er Tuto­ri­als breaks it down in a series of 12 videos focused on each prin­ci­ple, clear­ly illus­trat­ing how each looks in prac­tice and suc­cinct­ly explain­ing what it takes to do it right — and show­ing what hap­pens when you don’t.

Because most of us grew up watch­ing car­toons, and more than a few of us have tak­en the inter­est with us into adult­hood, we know good ani­ma­tion when we see it. After watch­ing these brief tuto­ri­als, even if you have no pro­fes­sion­al inter­est in bring­ing draw­ings to life, you’ll find out how much qual­i­ty ani­ma­tion has to do with adher­ence to the 12 prin­ci­ples. You can learn about all of them on the series’ Youtube playlist, a view­ing expe­ri­ence that will enrich your mem­o­ries of the best car­toons you watched in child­hood with an under­stand­ing of what made them the best — and an under­stand­ing of what made all the oth­ers seem so cheap. I’m look­ing at you, Grape Ape.

via Devour

Relat­ed Con­tent:

Disney’s 12 Time­less Prin­ci­ples of Ani­ma­tion

How Walt Dis­ney Car­toons Are Made

The Best Ani­mat­ed Films of All Time, Accord­ing to Ter­ry Gilliam

Free Ani­mat­ed Films: From Clas­sic to Mod­ern

Col­in Mar­shall writes on cities, lan­guage, Asia, and men’s style. He’s at work on a book about Los Ange­les, A Los Ange­les Primer, and the video series The City in Cin­e­maFol­low him on Twit­ter at @colinmarshall or on Face­book.

Watch La Linea, the Popular 1970s Italian Animations Drawn with a Single Line

Sim­plic­i­ty is not the goal. It is the by-prod­uct of a good idea and mod­est expec­ta­tions.

Thus spake design­er Paul Rand, a man who knew some­thing about mak­ing an impres­sion, hav­ing cre­at­ed icon­ic logos for such imme­di­ate­ly rec­og­niz­able brands as ABC, IBM, and UPS.

An exam­ple of Rand’s obser­va­tion, La Lin­ea, aka Mr. Line, a beloved and decep­tive­ly sim­ple car­toon char­ac­ter drawn with a sin­gle unbro­ken line, began as a shill for an Ital­ian cook­ware com­pa­ny. No mat­ter what he man­ages to get up to in two or three min­utes, it’s deter­mined that he’ll even­tu­al­ly butt up against the lim­i­ta­tions of his lin­eal real­i­ty.

His chat­ter­ing, apoplec­tic response proved such a hit with view­ers, that a few episodes in, the cook­ware con­nec­tion was sev­ered. Mr. Line went on to become a glob­al star in his own right, appear­ing in 90 short ani­ma­tions through­out his 15-year his­to­ry, start­ing in 1971. Find many of the episodes on Youtube here.

The for­mu­la does sound rather sim­ple. Ani­ma­tor Osval­do Cavan­doli starts each episode by draw­ing a hor­i­zon­tal line in white grease pen­cil. The line takes on human form. Mr. Line’s a zesty guy, the sort who throws him­self into what­ev­er it is he’s doing, whether ogling girls at the beach, play­ing clas­si­cal piano or ice skat­ing.

When­ev­er he bumps up against an obstacle—an uncross­able gap in his base­line, an inad­ver­tent­ly explod­ed penis—he calls upon the god­like hand of the ani­ma­tor to make things right.

(Bawdy humor is a sta­ple of La Lin­ea, though the visu­al for­mat keeps things fair­ly chaste. Innu­en­do aside, it’s about as graph­ic as a big rig’s sil­hou­et­ted mud­flap girl.)

Voiceover artist Car­lo Bono­mi con­tributes a large part of the charm. Mr. Line may speak with an Ital­ian accent, but his vocal track is 90% impro­vised gib­ber­ish, with a smat­ter­ing of Lom­bard dialect. Watch him chan­nel the char­ac­ter in the record­ing booth, below.

I love hear­ing him take the even-keeled Cavan­doli to task. I don’t speak Ital­ian, but I had the sen­sa­tion I under­stood where both play­ers are com­ing from in the scene below.

Watch a big two-hour marathon of La Lin­ea at the top, or the com­plete col­lec­tion here.

via E.D.W. Lynch on Laugh­ing Squid

Relat­ed Con­tent:

The Dis­ney Car­toon That Intro­duced Mick­ey Mouse & Ani­ma­tion with Sound (1928)

Con­fi­dence: The Car­toon That Helped Amer­i­ca Get Through the Great Depres­sion (1933)

Japan­ese Car­toons from the 1920s and 30s Reveal the Styl­is­tic Roots of Ani­me

Ayun Hal­l­i­day is an author, illus­tra­tor, and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine. Fol­low her @AyunHalliday

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