Edward Gorey Talks About His Love Cats & More in the Animated Series, “Goreytelling”

My child­hood dis­cov­ery of Edward Gorey proved rev­e­la­to­ry. I rec­og­nized my own bewil­der­ment in the blank expres­sions of his obses­sive­ly-ren­dered Edwar­dian chil­dren. His char­ac­ters, impris­oned in starched col­lars and stays, stared at the world through hol­low eyes, struck dumb by alter­nat­ing cur­rents of absur­di­ty and hor­ror. Every young­ster with bud­ding goth and New Roman­tic sen­si­bil­i­ties found them­selves drawn into Gorey’s weird worlds. Con­fessed Goreyphiles like Tim Bur­ton and Neil Gaiman took much from a style Steven Kurutz describes as “camp-macabre, iron­ic-goth­ic or dark whim­sy.”

He gave his read­ers per­mis­sion to be odd and haunt­ed, and to laugh about it, but he nev­er seemed to have need­ed such per­mis­sion him­self. He was as sui gener­is as he was mys­te­ri­ous, the scowl­ing old­er gen­tle­man with the long white beard assumed the role of an anti-San­ta, bestow­ing gifts of guilt-free, soli­tary indul­gence in dark fan­ta­sy.

But the man him­self remained shroud­ed, and that was just as well. Learn­ing more about him as an adult, I have been struck by just how close­ly he resem­bles some of his char­ac­ters, or rather, by how much he was, in work and life, entire­ly him­self.

A fash­ion­ably book­ish her­mit and Wildean aes­thete, a man to whom, “by his own admis­sion… noth­ing hap­pened,” Gorey orga­nized his life in New York around read­ing, see­ing films, and attend­ing George Balanchine’s bal­lets. (He rarely missed a per­for­mance over the course of three decades, then moved to his famed Cape Cod house when Bal­an­chine died in the mid-80s.) “Despite being a life­long Anglophile, he made just one brief vis­it to Scot­land and Eng­land,” writes Kurutz, “his only trip abroad.”

In a Proust Ques­tion­naire he answered for Van­i­ty Fair, Gorey wrote that his favorite jour­ney was “look­ing out the win­dow.” The supreme love of his life, he wrote: his cats. Those beloved crea­tures are the sub­ject of the third episode of Goreytelling, at the top, an ani­mat­ed web series con­sist­ing of short excerpts from an upcom­ing doc­u­men­tary sim­ply titled Gorey, direct­ed by Christo­pher Seufert, who spent sev­er­al years record­ing his con­ver­sa­tions with Gorey. The very Gorey-like ani­ma­tions are by Ben­jamin and Jim Wick­ey.

If you’ve ever won­dered what Edward Gorey sound­ed like, won­der no more. Hear his solid­ly Mid­west­ern accent (Gorey grew up in Chica­go) as he describes the tra­vails of liv­ing with adorable, frus­trat­ed preda­tors who destroy the fur­ni­ture and throw them­selves on his draw­ing table, ruin­ing his work. Fur­ther up, he tells the sto­ry of a mummy’s head he kept wrapped up in his clos­et, and just above he tells a sto­ry about The Loathe­some Cou­ple a 1977 book he wrote based a series of real-life mur­ders of British chil­dren by a mar­ried cou­ple. “A lot peo­ple,” he says, would tell him “this one book of yours, I real­ly find a lit­tle… much.”

Goreyphiles out there, and they num­ber in the mil­lions, will thor­ough­ly enjoy these ani­ma­tions (see episode 2, “Fan Mail,” here and 4, “Drac­u­la,” here). Gorey the doc­u­men­tary promis­es to bring us even clos­er to the cur­mud­geon­ly author and artist. His life makes for a quirky series of vignettes, but ulti­mate­ly Gorey was a “Mag­el­lan of the imag­i­na­tion,” says cul­tur­al crit­ic and biog­ra­ph­er Mark Dery. “He jour­neyed vast­ly between his ears…. So that’s where you have to look for the life. On the psy­chic geog­ra­phy of his uncon­scious,” and in the pages of his over 100 sat­is­fy­ing­ly unset­tling books.

via Laugh­ing Squid

Relat­ed Con­tent:

Edward Gorey Illus­trates H.G. Wells’ The War of the Worlds in His Inim­itable Goth­ic Style (1960)

Alfred Hitch­cock Med­i­tates on Sus­pense & Dark Humor in a New Ani­mat­ed Video

The Out­siders: Lou Reed, Hunter S. Thomp­son, and Frank Zap­pa Reveal Them­selves in Cap­ti­vat­ing­ly Ani­mat­ed Inter­views

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

157 Animated Minimalist Mid-Century Book Covers

Graph­ic and motion design­er Hen­ning M. Led­er­er can’t get enough of those min­i­mal­ist mid­cen­tu­ry book cov­ers.

Appar­ent­ly, the over-the-top pulp sce­nar­ios that inspire fel­low peri­od cov­er enthu­si­ast Todd Alcott leave Led­er­er cold.

He’s drawn to the stark, the geo­met­ric, the abstract. No heav­ing bosoms, no for­bid­den love, though there’s no deny­ing that sex was a top­ic of great clin­i­cal inter­est to sev­er­al of the authors fea­tured above, includ­ing psy­chi­a­trists Charles Rycroft, H. R. Beech, and R.D. Laing.

Visu­al­ly, the psy­cho-ana­lyt­ic titles appear inter­change­able with the more straight­for­ward texts in this, Lederer’s third in a series of light­ly ani­mat­ed peri­od book cov­ers:

The Intel­li­gent Woman’s Guide to Atom­ic Radi­a­tion

Med­ical Com­pli­ca­tions Dur­ing Preg­nan­cy

Gen­er­al­ized Ther­mo­dy­nam­ics

Pin­wheels, rip­ples, and scrolling har­le­quin pat­terns abound. Stare at them long enough if you want to cure your insom­nia or become one with the uni­verse.

Tilman Grundig’s sound­track ensures that the play­ing field will stay lev­el. No title is sin­gled out for extra son­ic atten­tion.

That said, Noise by Rupert Tay­lor, an expert con­sul­tant in acoustics and noise con­trol, stands apart for the humor and nar­ra­tive sen­si­bil­i­ty of its visu­al rep­re­sen­ta­tion.

Per­haps that’s why Led­er­er saved it for last.

To date, he’s ani­mat­ed 157 cov­ers. Enjoy them all above.

Relat­ed Con­tent:

Songs by David Bowie, Elvis Costel­lo, Talk­ing Heads & More Re-Imag­ined as Pulp Fic­tion Book Cov­ers

The Art of Sci-Fi Book Cov­ers: From the Fan­tas­ti­cal 1920s to the Psy­che­del­ic 1960s & Beyond

French Book­store Blends Real People’s Faces with Book Cov­er Art

Ayun Hal­l­i­day is an author, illus­tra­tor, the­ater mak­er and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine.  Join her in NYC on Mon­day, Novem­ber 12 for anoth­er month­ly install­ment of her book-based vari­ety show, Necro­mancers of the Pub­lic Domain. Fol­low her @AyunHalliday.

The Philosophy of Hayao Miyazaki: A Video Essay on How the Traditional Japanese Religion Shinto Suffuses Miyazaki’s Films

Even if you’ve nev­er watched it before, you always know a Stu­dio Ghi­b­li movie when you see one, and even more so in the case of a Stu­dio Ghi­b­li movie direct­ed by Hayao Miyaza­ki. That goes for his work’s com­mon aes­thet­ic qual­i­ties as well as its com­mon the­mat­ic ones, the lat­ter of which run deep, all the way down to the tra­di­tion­al Japan­ese reli­gion of Shin­to. Or so, any­way, argues “The Phi­los­o­phy of Miyaza­ki,” the Wise­crack video essay above that finds in Shin­to, a belief sys­tem premised on the notion that “we share our world with a vari­ety of gods and spir­its called kami,” the qual­i­ties that give “the films of Miyaza­ki and his team of badass­es at Stu­dio Ghi­b­li that extra Miyaza­ki feel.”

Even view­ers with no knowl­edge of Shin­to and its role in Japan­ese soci­ety — where 80 per­cent of the pop­u­la­tion pro­fess­es to prac­tice its tra­di­tions — can sense that “a recur­rent theme run­ning through­out all of Miyaza­k­i’s films is a love for nature.” Going back at least as far as 1984’s World Wildlife Fed­er­a­tion-approved Nau­si­caä of the Val­ley of the Wind, whose hero­ine takes up the fight on behalf of a race of large bugs, Miyaza­k­i’s work has depict­ed the exploita­tion of nature by the many and the defense of nature by the few.

None of his films have ren­dered kami quite so vivid­ly as My Neigh­bor Totoro, the tit­u­lar crea­ture being just one of the wood­land spir­its that sur­round and even inhab­it a human fam­i­ly’s house. In the world­views of both Shin­to teach­ing and Miyaza­k­i’s cin­e­ma, nature isn’t just nature but “part of the divine fab­ric of real­i­ty, and as such deserves our respect.”

This con­trasts sharply with Aris­totle’s claim that “nature has made all things specif­i­cal­ly for the sake of man,” and indeed to Amer­i­ca’s idea of Man­i­fest Des­tiny and the con­se­quent sub­ju­ga­tion of all things to human use. Any­one who’s only seen one or two of Miyaza­k­i’s movies would be for­giv­en for assum­ing that he con­sid­ers all tech­nol­o­gy evil, but a clos­er view­ing (espe­cial­ly of his “final” film The Wind Ris­es about the design­er of the Zero fight­er plane, which depicts the inven­tion itself as a thing of beau­ty despite its use in war) reveals a sub­tler mes­sage: “Because we’re focused on nature only through the lens of sci­ence and tech­nol­o­gy, we’re blind­ed to the true essence of things.” We’ll learn to live in a prop­er bal­ance with nature only when we learn to see that essence, and Miyaza­ki has spent his career doing his part to reveal it to us.

Relat­ed Con­tent:

500,000 Years of Humans Degrad­ing Nature Cap­tured in a Bit­ing Three Minute Ani­ma­tion by Steve Cutts

The Essence of Hayao Miyaza­ki Films: A Short Doc­u­men­tary About the Human­i­ty at the Heart of His Ani­ma­tion

Watch Hayao Miyaza­ki Ani­mate the Final Shot of His Final Fea­ture Film, The Wind Ris­es

How the Films of Hayao Miyaza­ki Work Their Ani­mat­ed Mag­ic, Explained in 4 Video Essays

Watch Moe­bius and Miyaza­ki, Two of the Most Imag­i­na­tive Artists, in Con­ver­sa­tion (2004)

Hayao Miyaza­ki Tells Video Game Mak­ers What He Thinks of Their Char­ac­ters Made with Arti­fi­cial Intel­li­gence: “I’m Utter­ly Dis­gust­ed. This Is an Insult to Life Itself”

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Early Japanese Animations: The Origins of Anime (1917 to 1931)

Japan­ese ani­ma­tion, AKA ani­me, might be filled with large-eyed maid­ens, way cool robots, and large-eyed, way cool maiden/robot hybrids, but it often shows a lev­el of dar­ing, com­plex­i­ty and cre­ativ­i­ty not typ­i­cal­ly found in Amer­i­can main­stream ani­ma­tion. And the form has spawned some clear mas­ter­pieces from Kat­suhi­ro Otomo’s Aki­ra to Mamoru Oishii’s Ghost in the Shell to pret­ty much every­thing that Hayao Miyaza­ki has ever done.

Ani­me has a far longer his­to­ry than you might think; in fact, it was at the van­guard of Japan’s furi­ous attempts to mod­ern­ize in the ear­ly 20th cen­tu­ry. The old­est sur­viv­ing exam­ple of Japan­ese ani­ma­tion, Namaku­ra Gatana (Blunt Sword), dates back to 1917, though much of the ear­li­est ani­mat­ed movies were lost fol­low­ing a mas­sive earth­quake in Tokyo in 1923. As with much of Japan’s cul­tur­al out­put in the first decades of the 20th Cen­tu­ry, ani­ma­tion from this time shows artists try­ing to incor­po­rate tra­di­tion­al sto­ries and motifs in a new mod­ern form.

Above is Oira no Yaku (Our Base­ball Game) from 1931, which shows rab­bits squar­ing off against tanukis (rac­coon dogs) in a game of base­ball. The short is a basic slap­stick com­e­dy ele­gant­ly told with clean, sim­ple lines. Rab­bits and tanukis are main­stays of Japan­ese folk­lore, though they are seen here play­ing a sport that was intro­duced to the coun­try in the 1870s. Like most silent Japan­ese movies, this film made use of a ben­shi – a per­former who would stand by the movie screen and nar­rate the movie. In the old days, audi­ences were drawn to the ben­shi, not the movie. Aki­ra Kurosawa’s elder broth­er was a pop­u­lar ben­shi who, like a num­ber of despon­dent ben­shis, com­mit­ted sui­cide when the pop­u­lar­i­ty of sound cin­e­ma ren­dered his job obso­lete.

Then there’s this ver­sion of the Japan­ese folk­tale Kobu-tori from 1929, about a woods­man with a mas­sive growth on his jaw who finds him­self sur­round­ed by mag­i­cal crea­tures. When they remove the lump, he finds that not every­one is pleased. Notice how detailed and uncar­toony the char­ac­ters are.

Anoth­er ear­ly exam­ple of ear­ly ani­me is Ugok­ie Kori no Tate­hi­ki (1931), which rough­ly trans­lates into “The Mov­ing Pic­ture Fight of the Fox and the Pos­sum.” The 11-minute short by Ikuo Oishi is about a fox who dis­guis­es him­self as a samu­rai and spends the night in an aban­doned tem­ple inhab­it­ed by a bunch of tanukis (those guys again). The movie brings all the won­der­ful grotes­queries of Japan­ese folk­lore to the screen, drawn in a style rem­i­nis­cent of Max Fleis­ch­er and Otto Mess­mer.

And final­ly, there is this curi­ous piece of ear­ly anti-Amer­i­can pro­pa­gan­da from 1936 that fea­tures a pha­lanx of fly­ing Mick­ey Mous­es (Mick­ey Mice?) attack­ing an island filled with Felix the Cat and a host of oth­er poor­ly-ren­dered car­toon char­ac­ters. Think Toon­town drawn by Hen­ry Darg­er. All seems lost until they are res­cued by fig­ures from Japan­ese his­to­ry and leg­end. Dur­ing its slide into mil­i­tarism and its inva­sion of Asia, Japan argued that it was free­ing the con­ti­nent from the grip of West­ern colo­nial­ism. In its queasy, weird sort of way, the short argues pre­cise­ly this. Of course, many in Korea and Chi­na, which received the brunt of Japan­ese impe­ri­al­ism, would vio­lent­ly dis­agree with that ver­sion of events.

Find more gems in the Ani­ma­tion sec­tion of our col­lec­tion, 4,000+ Free Movies Online: Great Clas­sics, Indies, Noir, West­erns, Doc­u­men­taries & More.

Note: An ear­li­er ver­sion of this post appeared on our site in June, 2014.

Relat­ed Con­tent:

The Ori­gins of Ani­me: Watch Free Online 64 Ani­ma­tions That Launched the Japan­ese Ani­me Tra­di­tion

The Phi­los­o­phy, Sto­ry­telling & Visu­al Cre­ativ­i­ty of Ghost in the Shell, the Acclaimed Ani­me Film, Explained in Video Essays

The Art of Hand-Drawn Japan­ese Ani­me: A Deep Study of How Kat­suhi­ro Otomo’s Aki­ra Uses Light

How Mas­ter Japan­ese Ani­ma­tor Satoshi Kon Pushed the Bound­aries of Mak­ing Ani­me: A Video Essay

Jonathan Crow is a Los Ange­les-based writer and film­mak­er whose work has appeared in Yahoo!, The Hol­ly­wood Reporter, and oth­er pub­li­ca­tions. You can fol­low him at @jonccrow.

 

Take a Free Animation Course from a Renowned French Animation School

An FYI for any aspir­ing ani­ma­tors who hap­pen to speak some French…

A free course that cov­ers the basics of com­put­er ani­ma­tion has just got­ten under­way. Called Ani­ma Podi, the free course is offered by the Gob­elins, L’É­cole de L’Im­age, the famed Parisian school of visu­al arts.

Accord­ing to Car­toon Brew, the “MOOC [Mas­sive Open Online Course] is aimed at first-time or self-taught ani­ma­tors. The first week of the course will be ded­i­cat­ed to intro­duc­to­ry prepa­ra­tion, while each sub­se­quent week will focus on a new ani­ma­tion exer­cise.” “Ani­ma Podi will also ded­i­cate a sig­nif­i­cant amount of time to ani­ma­tion his­to­ry … and delve into styles and tra­di­tions from around the world ‘so that peo­ple under­stand what is ani­ma­tion beyond Dis­ney.’ ” Ani­ma­tion exer­cis­es will be com­plet­ed with a soft­ware called Rum­ba.

The free course (reg­is­ter here) is cur­rent­ly offered in French, but an Eng­lish ver­sion will appear down the road.

If you would like to sign up for Open Culture’s free email newslet­ter, please find it here. Or fol­low our posts on Threads, Face­book, BlueSky or Mastodon.

If you would like to sup­port the mis­sion of Open Cul­ture, con­sid­er mak­ing a dona­tion to our site. It’s hard to rely 100% on ads, and your con­tri­bu­tions will help us con­tin­ue pro­vid­ing the best free cul­tur­al and edu­ca­tion­al mate­ri­als to learn­ers every­where. You can con­tribute through Pay­Pal, Patre­on, and Ven­mo (@openculture). Thanks!

via Car­toon Brew

Relat­ed Con­tent:

Take a Free Online Course on Mak­ing Ani­ma­tions from Pixar & Khan Acad­e­my

Pixar’s 22 Rules of Sto­ry­telling … Makes for an Addic­tive Par­lor Game

Down­load 15,000+ Free Gold­en Age Comics from the Dig­i­tal Com­ic Muse­um

1300 Free Online Cours­es from Top Uni­ver­si­ties

The Outsiders: Lou Reed, Hunter S. Thompson, and Frank Zappa Reveal Themselves in Captivatingly Animated Interviews

Lou Reed thought the Bea­t­les were garbage. Or at least he did when he start­ed out in music, as he reveals in a 1987 inter­view. “We had an ambi­tion and a goal: to ele­vate the rock song and take it where it had­n’t been before,” he says of his first band — per­haps you’ve heard of them — the Vel­vet Under­ground. “I just thought the oth­er stuff could­n’t even come up to our ankles,” he adds. “They were just painful­ly stu­pid and pre­ten­tious. When they did try to get ‘arty,’ it was worse than stu­pid rock-and-roll.” Hav­ing grad­u­at­ed from col­lege want­i­ng to write “the great Amer­i­can nov­el,” Reed even­tu­al­ly decid­ed to incor­po­rate lit­er­a­ture, and all the cul­ture he knew, into music, to “write rock-and-roll that you could lis­ten to as you got old­er and it would­n’t lose any­thing. it would be time­less in the sub­ject mat­ter and the lit­er­a­cy of our lyrics.” The con­ver­sa­tion appears first in “The Out­siders,” a com­pi­la­tion of three record­ings made with three pil­lars of alter­na­tive Amer­i­can cul­ture and imag­i­na­tive­ly ani­mat­ed by Blank on Blank.

The sec­ond, which we’ve pre­vi­ous­ly fea­tured here on Open Cul­ture, finds Studs Terkel sit­ting down with Hunter S. Thomp­son in 1967, talk­ing about his first book Hel­l’s Angels: The Strange and Ter­ri­ble Saga of the Out­law Motor­cy­cle Gangs. “The Angels came out of World War Two,” Thomp­son explains, “this whole kind of alien­at­ed, vio­lent, sub­cul­ture of peo­ple wan­der­ing around look­ing for either an oppor­tu­ni­ty, or if not an oppor­tu­ni­ty, then vengeance for not get­ting an oppor­tu­ni­ty.”

But if peo­ple insist on think­ing of the Angels and their kind as the only vio­lent trou­ble­mak­ers in exis­tence, “then it’s just putting off the recog­ni­tion that the same ven­om that the Angels are spew­ing around in pub­lic, a lot of peo­ple are just keep­ing bot­tled up in pri­vate.” In explor­ing the cul­ture of the Angels, Thomp­son found that the ven­om filled him no less than it does every­one else: “I was see­ing a very ugly side of myself a lot of times. I’m much more con­scious of the kind of anger that lurks every­where.”

The third, a 1971 inter­view with Frank Zap­pa, takes on the sub­ject of fads. Zap­pa con­sid­ered every­thing a fad, includ­ing the sup­posed polit­i­cal awak­en­ing of youth in the 60s: “It’s as super­fi­cial as their musi­cal con­scious­ness. It’s just anoth­er aspect of being involved in the actions of their peer group. One guy in the group says, ‘Hey, pol­i­tics,’ and they go, ‘Yeah, pol­i­tics.’ Or they go, ‘Grand Funk Rail­road,’ and they go, ‘Yeah, Grand Funk Rail­road. It’s the same thing.’ ” In Amer­i­ca Zap­pa saw “a lot of changes, but I think that they’re all tem­po­rary things, and any change for the good is always sub­ject to can­cel­la­tion upon the arrival of the next fad.” That’s what hap­pens, he explains, in a coun­try that “does­n’t have any real cul­ture. It does­n’t have any real art. It does­n’t have any real any­thing. It’s just got fads and a gross nation­al prod­uct and a lot of infla­tion.” Does that, asks inter­view­er Howard Smith, make Zap­pa him­self a fad as well? “I’m an Amer­i­can, I was born here,” Zap­pa replies. “I auto­mat­i­cal­ly got entered in a mem­ber­ship in the club.”

Relat­ed Con­tent:

Ani­ma­tions Revive Lost Inter­views with David Fos­ter Wal­lace, Jim Mor­ri­son & Dave Brubeck

New Ani­ma­tion Brings to Life a Lost 1974 Inter­view with Leonard Cohen, and Cohen Read­ing His Poem “Two Slept Togeth­er”

Watch Janis Joplin’s Final Inter­view Reborn as an Ani­mat­ed Car­toon

Young Pat­ti Smith Rails Against the Cen­sor­ship of Her Music: An Ani­mat­ed, NSFW Inter­view from 1976

An Ani­mat­ed Bill Mur­ray on the Advan­tages & Dis­ad­van­tages of Fame

Based in Seoul, Col­in Mar­shall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les and the video series The City in Cin­e­ma. Fol­low him on Twit­ter at @colinmarshall or on Face­book.

Jurassic Park Without Dinosaurs: Watch Humans Stare in Amazement at a World Stripped of CGI Creations

How many times have you encoun­tered an oth­er­wise per­fect view spoiled by a new­ly erect­ed high rise, a con­struc­tion crane, or a CGI bra­chiosaurus?

Con­stant­ly, right?

Video edi­tor William Hirsch makes light work of Juras­sic Park’s pri­ma­ry attrac­tions’ first appear­ance, lit­er­al­ly eras­ing them from the scene.

Hirsch esti­mat­ed that it took him about a week to get rid of those pesky ‘saurs using noth­ing fanci­er than After Effects’s built in tools, which include the motion track­ing soft­ware Mocha.

It’s equal parts ridicu­lous and love­ly to see humans sud­den­ly thun­der­struck by the unspoiled land­scape they’ve been dri­ving through.

These days, of course, Lau­ra Dern would have to glance up from her phone, not a paper map.

Though it’s not such a stretch to imag­ine Juras­sic Park’s author’s suc­ces­sor, the late Michael Crich­ton’s lit­er­ary heir, hard at work on a dystopi­an nov­el titled Park.

At the time of its release, Juras­sic Park’s dinosaurs were a spe­cial effects game chang­er. Their num­bers were sup­ple­ment­ed by some non-com­put­er-gen­er­at­ed ani­ma­tron­ic mod­els, though no doubt Spiel­berg was appre­hen­sive giv­en the way his robot­ic sharks act­ed up on the set of Jaws. The human play­ers may have had more screen time, but the dinosaurs’ 15 min­utes of footage has result­ed in a last­ing fame, extend­ing decades beyond the expect­ed 15 min­utes.

Unex­pect­ed­ly, Hirsch’s dinosaurs, or rather, lack there­of, have gen­er­at­ed the most excite­ment with regard to his project. But his atten­tion to detail is also laud­able. Above, he reveals how he tweaked the access badge dan­gling from the rear view mir­ror of the park’s all-ter­rain vehi­cle.

Are we wrong to think that John Williams’ swelling orig­i­nal score feels more organ­ic in this dinosaur-free con­text? Rivers, trees, and vast amounts of skies have been known to spur com­posers to such heights.

The poten­tial­ly lethal pre­his­toric beasts are out of the way, but that line “We’re gonna make a for­tune with this place” retains an air of omi­nous fore­shad­ow­ing, giv­en the plen­ti­ful nat­ur­al resources on dis­play. Some­times humans can do more dam­age than dinosaurs.

If that feels too intense, you can also retreat to the escapist plea­sures of the orig­i­nal, below.

Relat­ed Con­tent:

Cap­ti­vat­ing GIFs Reveal the Mag­i­cal Spe­cial Effects in Clas­sic Silent Films

Game of Thrones: A Great Behind-the-Scenes Look at The Show’s Visu­al Effects

The Blade Run­ner Pro­mo­tion­al Film

Ayun Hal­l­i­day is an author, illus­tra­tor, the­ater mak­er and Chief Pri­ma­tol­o­gist of the East Vil­lage Inky zine.  Join her in NYC on Mon­day, Octo­ber 15 for anoth­er month­ly install­ment of her book-based vari­ety show, Necro­mancers of the Pub­lic Domain. Fol­low her @AyunHalliday.

Why You Should Read One Hundred Years of Solitude: An Animated Video Makes the Case

Maybe we read some cel­e­brat­ed lit­er­ary works the way we eat kale or quinoa—you don’t exact­ly love it but they say it’s, like, a super­food. Not so Gabriel Gar­cia Marquez’s One Hun­dred Years of Soli­tude. When I first start­ed read­ing the nov­el, I couldn’t stop. Twelve hours and a cou­ple pots of cof­fee lat­er, I want­ed to read it again right away. It’s a page-turner—not some­thing one often says of lit­er­ary fic­tion beloved by high­brow crit­ics and academics—but I mean it as the high­est pos­si­ble com­pli­ment.

The book has every fea­ture of a binge-wor­thy soap opera: char­ac­ters we love and love to hate, doomed affairs, sex, vio­lence, end­less fam­i­ly squab­bling, tragedy, intrigue, melo­dra­ma…. Again, this is no crit­i­cism; Mar­quez loved telen­ov­e­las and even wrote a script for one. He want­ed his work to reach as many peo­ple as pos­si­ble, to thrill and enter­tain. But he did­n’t with­hold any lit­er­ary nutri­ents either.


The novel’s poet­ic lan­guage, his­tor­i­cal scope, and the­mat­ic and sym­bol­ic com­plex­i­ty has led crit­ics like William Kennedy to com­pare it to the book of Gen­e­sis, and led no small num­ber of read­ers to wild­ly pre­fer it to the Bible or any oth­er ancient book of mythol­o­gy.

If you’re one of the two or three peo­ple who hasn’t read the nov­el, and you don’t find all this praise ful­ly con­vinc­ing, con­sid­er the case made by Fran­cis­co Díez-Buzo in the TED-Ed ani­mat­ed video above.

The sto­ry, we learn, arrived as an epiphany Mar­quez had while he and his fam­i­ly were on the road to a vaca­tion des­ti­na­tion. He turned the car around, aban­doned the trip, and start­ed writ­ing immediately—an exam­ple of the total com­mit­ment many writ­ers promise them­selves they’ll one day get around to maybe work­ing on. Eigh­teen months and many pots of cof­fee lat­er, One Hun­dred Years of Soli­tude appeared, intro­duc­ing a world­wide read­er­ship to Mar­quez, mag­i­cal real­ism, and Latin Amer­i­can lit­er­a­ture, pol­i­tics, and his­to­ry.

Most every read­er now has a vol­ume of Octavio Paz or Pablo Neru­da on the shelf, and nov­els by Mar­quez, Mario Var­gas Llosa, or Isabelle Allende. Before Cien años de soledad arrived, how­ev­er, this was rarely so out­side of Span­ish-speak­ing coun­tries. The nov­el cre­at­ed a glob­al appetite for rich Latin Amer­i­can tra­di­tions of sto­ry­telling and lyri­cal poet­ry. New trans­la­tions from the region began appear­ing every­where.

Like Faulkner’s entire cor­pus com­pressed into one vol­ume, the epic tale of sev­en gen­er­a­tions of Buendías in the fic­tion­al Colom­bian town of Macon­do is vast and sprawl­ing. It “is not an easy book to read,” says Díez-Buzo. Here, as you might expect, I dis­agree. It is hard­er not to read it once you’ve picked it up. But you will need to read it again, and again, and again.

So packed is the book with detail, allu­sion, his­tor­i­cal ref­er­ence, and nar­ra­tive that you could read it for the rest of your life and nev­er exhaust its lay­ers of mean­ing. As Harold Bloom put it, “every page is rammed full of life beyond the capac­i­ty of any sin­gle read­er to absorb… There are no wast­ed sen­tences, no mere tran­si­tions, in this nov­el, and you must notice every­thing at the moment you read it.” Pablo Neru­da called it “the great­est rev­e­la­tion in the Span­ish lan­guage since Don Quixote of Cervantes”—the found­ing text of Span­ish-lan­guage lit­er­a­ture and, indeed, of the nov­el form itself.

The super­nat­ur­al and the sur­re­al suf­fuse each page, rais­ing even mun­dane encoun­ters to a myth­ic dimen­sion, stag­ing his­to­ry as time­less dra­ma, played out over and over again through each gen­er­a­tion. In each rep­e­ti­tion, fan­tas­tic and fatal changes also “pro­duce a sense of his­to­ry,” says Díez-Buzo, “as a down­ward spi­ral the char­ac­ters seem pow­er­less to escape.”

It is this his­to­ry that Mar­quez described, when he accept­ed the Nobel Prize in 1982, as “a bound­less realm of haunt­ed men and his­toric women, whose unend­ing obsti­na­cy blurs into leg­end.” Marquez’s own fam­i­ly his­to­ry, full of “haunt­ed men and his­toric women,” served as a mod­el for his suc­ces­sion of fic­tion­al ances­tors. Latin Amer­i­cans, he said, “have not had a moment’s rest,” yet in the face of colo­nial­ist bru­tal­i­ty, civ­il war, dic­ta­tor­ships, “oppres­sion, plun­der­ing and aban­don­ment,” he declared, “we respond with life.” By some strange act of mag­ic, Mar­quez con­tained all of that life in one extra­or­di­nary nov­el.

Relat­ed Con­tent:

Hear Gabriel Gar­cía Márquez’s Extra­or­di­nary Nobel Prize Accep­tance Speech, “The Soli­tude Of Latin Amer­i­ca,” in Eng­lish & Span­ish (1982)

New Gabriel Gar­cía Márquez Dig­i­tal Archive Fea­tures More Than 27,000 Dig­i­tized Let­ters, Man­u­script Pages, Pho­tos & More

Gabriel Gar­cía Márquez Describes the Cul­tur­al Mer­its of Soap Operas, and Even Wrote a Script for One

Josh Jones is a writer and musi­cian based in Durham, NC. Fol­low him at @jdmagness

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