The great capÂiÂtalÂist game of MonopÂoly was first marÂketÂed by ParkÂer BrothÂers back in FebÂruÂary 1935, right in the midÂdle of the Great DepresÂsion. Even durÂing hard times, AmerÂiÂcans could still imagÂine amassÂing a forÂtune and securÂing a monopÂoly on the real estate marÂket. When it comes to makÂing monÂey, AmerÂiÂcans nevÂer run out of optiÂmism and hope.
MonopÂoly didÂn’t realÂly begin, howÂevÂer, in 1935. And if you trace back the oriÂgins of the game, you’ll encounter an ironÂic, curiÂous tale. The stoÂry goes like this: ElizÂaÂbeth (Lizzie) J. Magie Phillips (1866–1948), a disÂciÂple of the proÂgresÂsive era econÂoÂmist HenÂry George, creÂatÂed the proÂtoÂtype for MonopÂoly in 1903. And she did so with the goal of illusÂtratÂing the probÂlems assoÂciÂatÂed with conÂcenÂtratÂing land in priÂvate monopÂoÂlies.
As Mary Pilon, the author of the new book The MonopÂoÂlists: ObsesÂsion, Fury, and the ScanÂdal Behind the World’s Favorite Board Game, recentÂly explained in The New York Times, the origÂiÂnal game — The Landlord’s Game — came with two sets of rules: “an anti-monopÂoÂlist set in which all were rewardÂed when wealth was creÂatÂed, and a monopÂoÂlist set in which the goal was to creÂate monopÂoÂlies and crush oppoÂnents.” Phillips’ approach, Pilon adds, “was a teachÂing tool meant to demonÂstrate that the first set of rules was moralÂly supeÂriÂor.” In othÂer words, the origÂiÂnal game of MonopÂoly was creÂatÂed as a criÂtique of monopÂoÂlies — someÂthing the trust- and monopÂoly-bustÂing presÂiÂdent, Theodore RooÂsevelt, could relate to.
PatentÂed in 1904 and self-pubÂlished in 1906, The LandÂlord’s Game feaÂtured “play monÂey and deeds and propÂerÂties that could be bought and sold. PlayÂers borÂrowed monÂey, either from the bank or from each othÂer, and they had to pay taxÂes,” Pilon writes in her new book.
The Landlord’s Game also had the look & feel of the game the ParkÂer BrothÂers would evenÂtuÂalÂly basÂtardize and make famous. Above, you can see an image from the patent Philips filed in 1904 (top), and anothÂer image from the marÂketÂed game.
Magie Philips nevÂer got credÂit or residÂuÂals from the ParkÂer BrothÂers’ game. Instead, a felÂlow named Charles DarÂrow came along and draftÂed his own verÂsion of the game, tweaked the design, called it MonopÂoly (see the earÂliÂest verÂsion here), slapped a copyÂright on the packÂagÂing with his name, and then sold the game to ParkÂer BrothÂers for a reportÂed $7,000, plus residÂuÂals. He evenÂtuÂalÂly made milÂlions.
As they like to say in the US, it’s just busiÂness.
For more on the oriÂgins of MonopÂoly, read Mary Pilon’s piece in The Times.
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