FOUND: A New Collection of Rare Photos from the National Geographic Archives

NGS Picture ID:114038

Ladies and gen­tle­men, we present FOUND, a new site that fea­tures a curat­ed col­lec­tion of pho­tog­ra­phy from the Nation­al Geo­graph­ic archives. Launched as part of Nat­Geo’s 125th anniver­sary cel­e­bra­tion (hope­ful­ly we’re around in anoth­er 119 years too!), FOUND show­cas­es “pho­tographs that reveal cul­tures and moments of the past.” Many of these rare pho­tos have nev­er been pub­lished. We picked an imme­di­ate favorite from the col­lec­tion: Alexan­der Gra­ham Bell and his wife Mabel kiss­ing with­in a tetra­he­dral kite, one of his many inven­tions, in Octo­ber 1903. You can start perus­ing the pho­to archive here.

via Kot­tke

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Nina Simone Sings Her Breakthrough Song, ‘I Loves You Porgy,’ in 1962

Here’s an aching­ly beau­ti­ful 1962 per­for­mance by Nina Simone of the song that start­ed her career: “I Loves You Por­gy,” from the 1935 George Gersh­win opera Por­gy and Bess. The per­for­mance begins with Simone’s own plain­tive ver­sion of the calls of the Straw­ber­ry Woman and the Crab Man from Act II:

They’re so soft and fine
And they’re just off the vine
Straw­ber­ries

I’m talkin’ about the food I sell
I’m talkin’ about my dev­il crabs
Dev­il crabs

She then tran­si­tions into “I Loves You Por­gy,” with lyrics by Ira Gersh­win. The song was writ­ten as a duet, but was lat­er per­formed solo by a num­ber of artists, includ­ing Bil­lie Hol­i­day. Simone record­ed it in Decem­ber of 1957, when she was 24 years old. It was released the fol­low­ing year on her debut album Lit­tle Girl Blue. At the time, she was still hop­ing for a career as a clas­si­cal pianist. “I Loves You Por­gy” was a big suc­cess for the young Simone–the only top 40 hit she would ever have– and it helped chart the course of her career as a blues and jazz musi­cian with strong clas­si­cal influ­ences.

Relat­ed con­tent:

Nina Simone Sings of Social Injus­tice in a 1965 Dutch TV Broad­cast

Ella Fitzger­ald Sings ‘Sum­mer­time’ by George Gersh­win, Berlin 1968

Pixar’s 22 Rules of Storytelling

Every­one from Kurt Von­negut to Ernest Hem­ing­way has shared his ideas on craft­ing sol­id nar­ra­tive writ­ing. One of the most recent sages to join the canon is Emma Coates, Pixar’s for­mer sto­ry artist. Her list of the 22 Rules of Good Sto­ry­telling gleaned on the job has been gain­ing Inter­net trac­tion since it was pub­lished last June.

Twen­ty two? That’s twen­ty more than Tol­stoy. I know some peo­ple enjoy a lot of direc­tion, but those of us who rel­ish bush­whack­ing start to chafe when the road is that heav­i­ly sign­post­ed.

By all means, sam­ple Coates’ Pixar 22 (see them all below). Apply any and all that work for you, though don’t get your hopes up if your ulti­mate goal is to sell a sto­ry to Dream­works or Dis­ney. They’ve got for­mu­las of their own.

As for myself, I am repur­pos­ing #4 — the only rule that does­n’t con­tain an implied order or some deriv­a­tive of “you” — as an extreme­ly jol­ly par­lor game.

Here it is in its orig­i­nal form:

Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until final­ly ___.

While it’s entire­ly pos­si­ble to fill in those blanks with the fruits of your own imag­i­na­tion, it’s a true joy to sub­ject one’s most cher­ished lit­er­ary, cin­e­mat­ic, and dra­mat­ic works to this retroac­tive Mad Lib. (It works pret­ty well with estab­lished reli­gions too, but I’m not here to tread on the faith­ful’s toes.)

Warn­ing: there are some major spoil­ers below. Now that that’s out of the way, let the guess­ing begin!

Once upon a time there was a poor fam­i­ly in Okla­homa. Every day, they tried to make it work on their hard­scrab­ble farm. One day their last speck of top soil blew away. Because of that, they decid­ed to seek a bet­ter life in Cal­i­for­nia. Because of that, every able bod­ied young male left the fam­i­ly. Until final­ly their old­est daugh­ter ends up breast­feed­ing a starv­ing stranger.

How about this?

Once upon a time there was a poor young sol­dier. Every day, he dreamed of ris­ing above his sta­tion. One day he met a beau­ti­ful rich girl named Daisy. Because of that, he bought a man­sion where he threw enor­mous par­ties. Because of that, he hooked back up with Daisy. Until final­ly, he gets shot to death in his pool.

There’s no deny­ing that it fits this one like a glove:

Once upon a time there was a kid. Every day, he played with his cow­boy doll. One day he got a space­man doll. Because of that, his inter­est in the cow­boy took a seri­ous nose­dive. Because of that, the cow­boy and the space­man each swore vengeance upon the oth­er’s house. Until final­ly there’s a blood­bath from which no one emerges unscathed.

I could keep go on for­ev­er, but I don’t want to come off as a toy hog. Instead, I invite you to share your filled out Num­ber Fours in the com­ments section…or tell us which of the oth­er twen­ty-one seem most suit­ed to its intend­ed pur­pose.

Pixar’s 22 Rules for Sto­ry­telling

#1: You admire a char­ac­ter for try­ing more than for their suc­cess­es.

#2: You got­ta keep in mind what’s inter­est­ing to you as an audi­ence, not what’s fun to do as a writer. They can be v. dif­fer­ent.

#3: Try­ing for theme is impor­tant, but you won’t see what the sto­ry is actu­al­ly about til you’re at the end of it. Now rewrite.

#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until final­ly ___.

#5: Sim­pli­fy. Focus. Com­bine char­ac­ters. Hop over detours. You’ll feel like you’re los­ing valu­able stuff but it sets you free.

#6: What is your char­ac­ter good at, com­fort­able with? Throw the polar oppo­site at them. Chal­lenge them. How do they deal?

#7: Come up with your end­ing before you fig­ure out your mid­dle. Seri­ous­ly. End­ings are hard, get yours work­ing up front.

#8: Fin­ish your sto­ry, let go even if it’s not per­fect. In an ide­al world you have both, but move on. Do bet­ter next time.

#9: When you’re stuck, make a list of what WOULDN’T hap­pen next. Lots of times the mate­r­i­al to get you unstuck will show up.

#10: Pull apart the sto­ries you like. What you like in them is a part of you; you’ve got to rec­og­nize it before you can use it.

#11: Putting it on paper lets you start fix­ing it. If it stays in your head, a per­fect idea, you’ll nev­er share it with any­one.

#12: Dis­count the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvi­ous out of the way. Sur­prise your­self.

#13: Give your char­ac­ters opin­ions. Passive/malleable might seem lik­able to you as you write, but it’s poi­son to the audi­ence.

#14: Why must you tell THIS sto­ry? What’s the belief burn­ing with­in you that your sto­ry feeds off of? That’s the heart of it.

#15: If you were your char­ac­ter, in this sit­u­a­tion, how would you feel? Hon­esty lends cred­i­bil­i­ty to unbe­liev­able sit­u­a­tions.

#16: What are the stakes? Give us rea­son to root for the char­ac­ter. What hap­pens if they don’t suc­ceed? Stack the odds against.

#17: No work is ever wast­ed. If it’s not work­ing, let go and move on — it’ll come back around to be use­ful lat­er.

#18: You have to know your­self: the dif­fer­ence between doing your best & fuss­ing. Sto­ry is test­ing, not refin­ing.

#19: Coin­ci­dences to get char­ac­ters into trou­ble are great; coin­ci­dences to get them out of it are cheat­ing.

#20: Exer­cise: take the build­ing blocks of a movie you dis­like. How d’you rearrange them into what you DO like?

#21: You got­ta iden­ti­fy with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?

#22: What’s the essence of your sto­ry? Most eco­nom­i­cal telling of it? If you know that, you can build out from there.

via Boing­Bo­ing

- Ayun Hal­l­i­day was not raised to ques­tion author­i­ty.

Storm: New Short Film Captures the Artistry of Winemaking

In many ways food—its pro­duc­tion, prepa­ra­tion and consumption—is the hottest art form today. Chefs are like celebri­ty auteurs, revered for their pas­sion and ded­i­ca­tion. We even watch real­i­ty tele­vi­sion shows about the dra­ma of com­mer­cial restau­rant kitchens.

The newest doc­u­men­tary by Daniel Addel­son puts anoth­er one of these artists in the spot­light. Addelson’s new film Storm fol­lows vint­ner Ernst Storm, a native of South Africa who makes wine in the San­ta Ynez Val­ley near San­ta Bar­bara, through a fall grape har­vest. The film is as earthy, bright and moody as the beau­ti­ful land where it is set. Storm tromps around his land in shorts and boots and a hat oper­at­ing fork lifts and hoist­ing pitch­forks full of grapes into huge tubs. We also see him in the lab, track­ing the chem­i­cal trans­ac­tions tak­ing place in his cur­rent batch.

The movie doesn’t shy away from the indus­tri­al side of wine­mak­ing, all the hoses and vats and stain­less steel casks.  But Storm’s voiceover reminds us that behind the heavy lift­ing is the dream of coax­ing some­thing plea­sur­able out of nature’s boun­ty.

Storm will pre­miere at the Sono­ma Film Fes­ti­val in April. Clock­ing in just over eight min­utes, Storm con­veys the hard work of mak­ing wine, the soli­tude and the fun. Most of all the film con­veys the craft’s artistry. The sen­su­al stuff—the smells and col­ors and flavors—are what dri­ve Storm’s affec­tion for process. He is dis­cern­ing and atten­tive. We see him climb­ing to the top bar­rel in a high pyra­mid, with a glass and a fan­cy turkey baster in hand. Remov­ing the big cork, Storm sucks out a bit and swish­es it around in his glass, then tast­ing it to see how things are going. Each vari­ety must be cared for, he says.

As a film­mak­er Addel­son isn’t mak­ing a com­mer­cial for Storm Wines. He’s inter­est­ed in the ingre­di­ents that make for a cre­ative person—the per­se­ver­ance, pas­sion and atten­tion to detail nec­es­sary to fol­low an idea through.

He will pick up this thread again in his next film, which looks at the ben­e­fits of teach­ing char­ac­ter to chil­dren in school.

Kate Rix writes about dig­i­tal media and edu­ca­tion. Read more of her work at .

33 Sci-Fi Stories by Philip K. Dick as Free Audio Books & Free eBooks

PKD

Image by Pete Wesch, via Wiki­me­dia Com­mons

Although he died when he was only 53 years old, Philip K. Dick (1928 – 1982) pub­lished 44 nov­els and 121 short sto­ries dur­ing his life­time and solid­i­fied his posi­tion as the most lit­er­ary of sci­ence fic­tion writ­ers. His nov­el Ubik appears on TIME magazine’s list of the 100 best Eng­lish-lan­guage nov­els, and Dick is the only sci­ence fic­tion writer to get hon­ored in the pres­ti­gious Library of Amer­i­ca series, a kind of pan­theon of Amer­i­can lit­er­a­ture.

If you’re not inti­mate­ly famil­iar with his nov­els, then you assured­ly know major films based on Dick’s work – Blade Run­nerTotal Recall, A Scan­ner Dark­ly and Minor­i­ty Report. Today, we bring you anoth­er way to get acquaint­ed with his writ­ing. We’re pre­sent­ing a selec­tion of Dick’s sto­ries avail­able for free on the web. Below we have culled togeth­er 33 short sto­ries from our two col­lec­tions, 800 Free eBooks for iPad, Kin­dle & Oth­er Devices and 1,000 Free Audio Books: Down­load Great Books for Free. The sto­ries, it appears, are all in the pub­lic domain.

NOTE:  The recent update to this page was assist­ed by this help­ful resource at SFF Audio, which has researched the pub­lic domain sta­tus of many PKD sto­ries and amassed a handy list.

eTexts (find down­load instruc­tions here)

Audio

Relat­ed Con­tent:

Free: Isaac Asimov’s Epic Foun­da­tion Tril­o­gy Dra­ma­tized in Clas­sic Audio

Neil Gaiman’s Free Short Sto­ries and New Year’s Wish­es

Ray Brad­bury Offers 12 Essen­tial Writ­ing Tips and Explains Why Lit­er­a­ture Saves Civ­i­liza­tion

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Support The Public Domain Review

The Pub­lic Domain Review is a not-for-prof­it project ded­i­cat­ed to show­cas­ing the most inter­est­ing and unusu­al arte­facts in the his­to­ry of art, lit­er­a­ture and ideas — all of which have fall­en into the pub­lic domain and so are free for every­one to enjoy, reuse and share. Start­ed in 2011, the site has cre­at­ed a large and ever grow­ing archive of the beau­ti­ful and bizarre. High­lights from their col­lec­tions include a ghost­ly series of decayed daguer­rotypes, a dic­tio­nary of Vic­to­ri­an slang, a set of 19th cen­tu­ry French post­cards of the year 2000, and a 1930s Michi­gan farmer play­ing the tune of Yan­kee Doo­dle with “hand-farts”.

In addi­tion to show­cas­ing their picks from the world’s dig­i­tal archives, The Pub­lic Domain Review pro­vides a plat­form for lead­ing writ­ers, schol­ars and cura­tors to write about the things they love. A whole host of weird and won­der­ful top­ics are cov­ered, includ­ing an Ital­ian car­di­nal who could speak over 70 lan­guages,  Ger­ard Man­ley Hopkins’s soar­ing mete­o­rol­o­gy of vol­cano sun­sets, Thomas Browne’s list of imag­i­nary arte­facts, and, in an arti­cle from Man Book­er prize win­ner Julian Barnes, a tale of strange encoun­ters with mon­key-eat­ing poets.

It’s a great project, and it needs your sup­port to con­tin­ue. With their ini­tial fund­ing now com­ing to an end, The Pub­lic Domain Review is turn­ing to its com­mu­ni­ty of read­ers to help it con­tin­ue to tell the world about the impor­tance of the pub­lic domain. If you’d like to see the project con­tin­ue, then they need your dona­tions. If you make a dona­tion of $40 or more you’ll get a rather won­der­ful look­ing Tote Bag. Learn more about the cam­paign and donate on their sup­port page. Again, click here to give The Pub­lic Domain Review your sup­port!

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Michael Sandel’s Famous Harvard Course on Justice Launches as a MOOC on Tuesday

Back in 2009, Har­vard polit­i­cal philoso­pher Michael Sandel made his course, Jus­tice: What’s the Right Thing to Do?, avail­able on the web for free (YouTube — iTunes — Web). Sud­den­ly life­long learn­ers around the world had access to a pop­u­lar course enjoyed by more than 14,000 Har­vard stu­dents over 30 years. Start­ing this Tues­day, Sandel plans to offer Jus­tice as a free course through edX, the provider of MOOCs (or Mas­sive Open Online Cours­es) cre­at­ed by Har­vard and MIT. And here’s one thing you can guar­an­tee: In a sin­gle offer­ing, Sandel will bring his course to more stu­dents world­wide than he did through his decades teach­ing at Har­vard. You can enroll and reserve your free seat here. Stu­dents who receive a pass­ing grade in the course can earn a cer­tifi­cate of mas­tery, which will bear the name Har­vardX.

Jus­tice has been added to our every grow­ing list of MOOCs from Great Uni­ver­si­ties.

Relat­ed Con­tent:

Wal­ter Lewin, the Orig­i­nal Star of Open Edu­ca­tion, Returns with a Brand New Physics MOOC

Get Ready for MIT’s “Intro­duc­tion to Biol­o­gy: The Secret of Life” on edX

Har­vard and MIT Cre­ate EDX to Offer Free Online Cours­es World­wide

Learn to Code with Harvard’s Intro to Com­put­er Sci­ence Course And Oth­er Free Tech Class­es

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Can’t Get That Song Out of My Head: An Animation of a Psychological Phenomenon We All Know

You know what it feels like when, no mat­ter how hard you try to shake it, you can’t get that song out of your head. Psy­chol­o­gists have a tech­ni­cal name for this phe­nom­e­non. They call it an “ear­worm,” refer­ring to those songs that “arrive with­out per­mis­sion and refuse to leave when we tell them to.” In the video above, the Dan­ish design agency Ben­ny Box has cre­at­ed a short ani­mat­ed film — called Jazz that nobody asked for — that serves as an “ode to all those unwant­ed songs out there, that have nowhere to go.” The music taunt­ing the main char­ac­ter is “Quak­er City Jazz” (1937) by Jan Savitt and His Top Hat­ters Orches­tra. If you’ve had your own ear­worm — your own mad­den­ing sound­track for this film — let us know in the com­ments sec­tion below.

Relat­ed Con­tent:

Clas­sic Jazz Album Cov­ers Ani­mat­ed, or the Re-Birth of Cool

Ker­mit the Frog Learns to Love Jazz Through “Visu­al Think­ing” (1959)

Jazz Toons: Allen Mezquida’s Jour­ney from Bebop to Smigly

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