Behold the First American Board Game, Travellers’ Tour Through the United States (1822)

Asked to name a clas­sic Amer­i­can board game, most of us would first think of Monop­oly, whose imagery and ver­biage — Park Place, Rich Uncle Pen­ny­bags, “Do not pass go” — has worked its way deep into the cul­ture since Park­er Broth­ers brought it to mar­ket in 1935. Despite that, it isn’t the old­est Amer­i­can board game: that hon­or goes to Trav­ellers’ Tour Through the Unit­ed States, which came out more than a cen­tu­ry ear­li­er, in 1822. Where­as Monop­oly teach­es its play­ers about real-estate val­ues in Depres­sion-era Atlantic City (as well as a thing or two about cap­i­tal­ism), the old­er game took a larg­er sub­ject for its edu­ca­tion­al ambi­tions: the whole of the Unit­ed States of Amer­i­ca.

Of course, that whole was a lot small­er back in 1822, the year after Mis­souri became the 24th state. Trav­ellers’ Tour Through the Unit­ed States presents its two-to-four play­ers with the task of tra­vers­ing the young coun­try, begin­ning in Wash­ing­ton and end­ing in New Orleans. This is done by spin­ning some­thing called a “tee­to­tum,” a kind of hybrid between a top and a die, designed to hedge against the sin­ful asso­ci­a­tions of gam­bling. The play­er then moves ahead accord­ing to the dis­tance shown on the tee­to­tum, but must name the unla­beled city on which they’ve land­ed — and, in a more chal­leng­ing vari­a­tion, guess its pop­u­la­tion — in order to remain there.

As they move their pieces across the coun­try, play­ers can also read the includ­ed descrip­tions of each city, town, and region through which they pass. “Pro­mot­ing the val­ue of edu­ca­tion, the game high­lights insti­tu­tions of learn­ing,” writes Smithsonian.com’s Matthew Wynn Sivils. “Philadelphia’s ‘lit­er­ary and benev­o­lent insti­tu­tions are numer­ous and respectable.’ Prov­i­dence boasts ‘Brown Uni­ver­si­ty, a respectable lit­er­ary insti­tu­tion.’ ” Mak­ing their way south, “play­ers learn about Richmond’s ‘fer­tile back­coun­try’ and the ‘pol­ished man­ners and unaf­fect­ed hos­pi­tal­i­ty’ of the cit­i­zens of Charleston. Savan­nah ‘con­tains many splen­did edi­fices’ and Columbia’s ‘South Car­oli­na Col­lege … bids fair to be a valu­able insti­tu­tion.’ ”

As clear-eyed descrip­tions of the Unit­ed States in the ear­ly nine­teenth cen­tu­ry, these fall some­what short of Toc­queville — but then, they were writ­ten almost a decade before Alex­is de Toc­queville set foot in Amer­i­ca. Not only did the coun­try still have much expan­sion across the con­ti­nent left to do, it had amassed but a frac­tion of the pow­er and influ­ence it would go on to do in the twen­ti­eth cen­tu­ry. How­ev­er com­pelling a spec­ta­cle the U.S. had become to for­eign observers, it must have inspired among its own peo­ple an even stronger yearn­ing to under­stand its nature, and there­fore its future — a yearn­ing the mak­ers of Trav­ellers’ Tour Through the Unit­ed States clear­ly hoped would moti­vate sales. As a prod­uct, it seems not to have been suc­cess­ful, but as an idea, it lives on more than 200 years lat­er in the form of the great Amer­i­can road trip.

via My Mod­ern Met/Smith­son­ian

Relat­ed con­tent:

The Moth­er of All Maps of the “Father of Waters”: Behold the 11-Foot Traveler’s Map of the Mis­sis­sip­pi Riv­er (1866)

he Fiendish­ly Com­pli­cat­ed Board Game That Takes 1,500 Hours to Play: Dis­cov­er The Cam­paign for North Africa

The Fear and Loathing in Las Vegas Board Game, Inspired by Hunter S. Thompson’s Rol­lick­ing Nov­el

Watch a Playthrough of the Old­est Board Game in the World, the Sumer­ian Roy­al Game of Ur, Cir­ca 2500 BC

A Brief His­to­ry of the Great Amer­i­can Road Trip

Based in Seoul, Col­in Marshall writes and broad­casts on cities, lan­guage, and cul­ture. His projects include the Sub­stack newslet­ter Books on Cities and the book The State­less City: a Walk through 21st-Cen­tu­ry Los Ange­les. Fol­low him on Twit­ter at @colinmarshall or on Face­book.


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